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Active Keymaps

Emacs normally contains many keymaps; at any given time, just a few of them are active in that they participate in the interpretation of user input. These are the global keymap, the current buffer's local keymap, and the keymaps of any enabled minor modes.

The global keymap holds the bindings of keys that are defined regardless of the current buffer, such as C-f. The variable global-map holds this keymap, which is always active.

Each buffer may have another keymap, its local keymap, which may contain new or overriding definitions for keys. The current buffer's local keymap is always active except when overriding-local-map overrides it. Text properties can specify an alternative local map for certain parts of the buffer; see section Properties with Special Meanings.

Each minor mode may have a keymap; if it does, the keymap is active when the minor mode is enabled.

The variable overriding-local-map, if non-nil, specifies another local keymap that overrides the buffer's local map and all the minor mode keymaps.

All the active keymaps are used together to determine what command to execute when a key is entered. Emacs searches these maps one by one, in order of decreasing precedence, until it finds a binding in one of the maps.

Normally, Emacs first searches for the key in the minor mode maps (one map at a time); if they do not supply a binding for the key, Emacs searches the local map; if that too has no binding, Emacs then searches the global map. However, if overriding-local-map is non-nil, Emacs searches that map first, followed by the global map.

The procedure for searching a single keymap is called key lookup; see section Key Lookup.

Since every buffer that uses the same major mode normally uses the same local keymap, you can think of the keymap as local to the mode. A change to the local keymap of a buffer (using local-set-key, for example) is seen also in the other buffers that share that keymap.

The local keymaps that are used for Lisp mode, C mode, and several other major modes exist even if they have not yet been used. These local maps are the values of the variables lisp-mode-map, c-mode-map, and so on. For most other modes, which are less frequently used, the local keymap is constructed only when the mode is used for the first time in a session.

The minibuffer has local keymaps, too; they contain various completion and exit commands. See section Introduction to Minibuffers.

See section Standard Keymaps, for a list of standard keymaps.

Variable: global-map
This variable contains the default global keymap that maps Emacs keyboard input to commands. The global keymap is normally this keymap. The default global keymap is a full keymap that binds self-insert-command to all of the printing characters.

It is normal practice to change the bindings in the global map, but you should not assign this variable any value other than the keymap it starts out with.

Function: current-global-map
This function returns the current global keymap. This is the same as the value of global-map unless you change one or the other.

(current-global-map)
=> (keymap [set-mark-command beginning-of-line ... 
            delete-backward-char])

Function: current-local-map
This function returns the current buffer's local keymap, or nil if it has none. In the following example, the keymap for the `*scratch*' buffer (using Lisp Interaction mode) is a sparse keymap in which the entry for ESC, ASCII code 27, is another sparse keymap.

(current-local-map)
=> (keymap 
    (10 . eval-print-last-sexp) 
    (9 . lisp-indent-line) 
    (127 . backward-delete-char-untabify) 
    (27 keymap 
        (24 . eval-defun) 
        (17 . indent-sexp)))

Function: current-minor-mode-maps
This function returns a list of the keymaps of currently enabled minor modes.

Function: use-global-map keymap
This function makes keymap the new current global keymap. It returns nil.

It is very unusual to change the global keymap.

Function: use-local-map keymap
This function makes keymap the new local keymap of the current buffer. If keymap is nil, then the buffer has no local keymap. use-local-map returns nil. Most major mode commands use this function.

Variable: minor-mode-map-alist
This variable is an alist describing keymaps that may or may not be active according to the values of certain variables. Its elements look like this:

(variable . keymap)

The keymap keymap is active whenever variable has a non-nil value. Typically variable is the variable that enables or disables a minor mode. See section Keymaps and Minor Modes.

Note that elements of minor-mode-map-alist do not have the same structure as elements of minor-mode-alist. The map must be the CDR of the element; a list with the map as the second element will not do.

What's more, the keymap itself must appear in the CDR. It does not work to store a variable in the CDR and make the map the value of that variable.

When more than one minor mode keymap is active, their order of priority is the order of minor-mode-map-alist. But you should design minor modes so that they don't interfere with each other. If you do this properly, the order will not matter.

See also minor-mode-key-binding, above. See section Keymaps and Minor Modes, for more information about minor modes.

Variable: overriding-local-map
If non-nil, this variable holds a keymap to use instead of the buffer's local keymap and instead of all the minor mode keymaps. This keymap, if any, overrides all other maps that would have been active, except for the current global map.

Variable: overriding-terminal-local-map
If non-nil, this variable holds a keymap to use instead of overriding-local-map, the buffer's local keymap and all the minor mode keymaps.

This variable is always local to the current terminal and cannot be buffer-local. See section Multiple Displays. It is used to implement incremental search mode.

Variable: overriding-local-map-menu-flag
If this variable is non-nil, the value of overriding-local-map or overriding-terminal-local-map can affect the display of the menu bar. The default value is nil, so those map variables have no effect on the menu bar.

Note that these two map variables do affect the execution of key sequences entered using the menu bar, even if they do not affect the menu bar display. So if a menu bar key sequence comes in, you should clear the variables before looking up and executing that key sequence. Modes that use the variables would typically do this anyway; normally they respond to events that they do not handle by "unreading" them and exiting.


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