// @(#)root/star:$Name: $:$Id: TVolumePosition.h,v 1.2 2000/09/05 09:21:24 brun Exp $ // Author: Valery Fine(fine@bnl.gov) 25/12/98 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ ////////////////////////////////////////////////////////////////////////// // // // TVolumePosition // // // // Description of parameters to position a 3-D geometry object // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TVolumePosition #define ROOT_TVolumePosition #include "TClass.h" #include "TVolume.h" class TBrowser; class TRotMatrix; class TVolumePosition : public TObject { protected: Double_t fX[3]; //X offset with respect to parent object TRotMatrix *fMatrix; //Pointer to rotation matrix TVolume *fNode; //Refs pointer to the node defined UInt_t fId; // Unique ID of this position public: TVolumePosition(TVolume *node=0,Double_t x=0, Double_t y=0, Double_t z=0, TRotMatrix *matrix=0); TVolumePosition(TVolume *node,Double_t x, Double_t y, Double_t z, const Text_t *matrixname); TVolumePosition(const TVolumePosition&pos): fMatrix(pos.GetMatrix()),fNode(pos.GetNode()),fId(pos.GetId()) {for (int i=0;i<3;i++) fX[i] = pos.GetX(i);} virtual ~TVolumePosition(){;} virtual void Browse(TBrowser *b); virtual Float_t *Errmx2Master(const Float_t *localError, Float_t *masterError); virtual Double_t *Errmx2Master(const Double_t *localError, Double_t *masterError); virtual Double_t *Cormx2Master(const Double_t *localCorr, Double_t *masterCorr); virtual Float_t *Cormx2Master(const Float_t *localCorr, Float_t *masterCorr); virtual Int_t DistancetoPrimitive(Int_t px, Int_t py); virtual TDataSet *DefineSet(); virtual void Draw(Option_t *depth="3"); // *MENU* virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py); virtual TRotMatrix *GetMatrix() const {return fMatrix;} virtual TVolume *GetNode() const {return fNode;} virtual Text_t *GetObjectInfo(Int_t px, Int_t py); const Option_t *GetOption() const { return GetNode()?GetNode()->GetOption():0;} virtual const Char_t *GetName() const { return GetNode() ? GetNode()->GetName():IsA()->GetName();} Int_t GetVisibility() const {return GetNode()?GetNode()->GetVisibility():0;} virtual Double_t GetX(Int_t indx=0) const {return fX[indx];} virtual Double_t GetY() const {return fX[1];} virtual Double_t GetZ() const {return fX[2];} virtual UInt_t GetId() const {return fId;} Bool_t IsFolder() const {return GetNode()?kTRUE:kFALSE;} virtual Bool_t Is3D() {return kTRUE;} virtual Double_t *Local2Master(const Double_t *local, Double_t *master,Int_t nPoints=1); virtual Float_t *Local2Master(const Float_t *local, Float_t *master,Int_t nPoints=1); virtual void Paint(Option_t *option=""); virtual void Print(Option_t *option=""); virtual void UpdatePosition(Option_t *option=""); virtual TVolumePosition *Reset(TVolume *node=0,Double_t x=0, Double_t y=0, Double_t z=0, TRotMatrix *matrix=0); virtual void SavePrimitive(ofstream &out, Option_t *option); virtual void SetLineAttributes(); // *MENU* virtual void SetMatrix(TRotMatrix *matrix=0) {fMatrix = matrix;} virtual void SetNode(TVolume *node){ fNode = node;} virtual void SetPosition( Double_t x=0, Double_t y=0, Double_t z=0) {fX[0]=x; fX[1]=y; fX[2]=z;} virtual void SetVisibility(Int_t vis=1); // *MENU* virtual void SetX(Double_t x){ fX[0] = x;} virtual void SetY(Double_t y){ fX[1] = y;} virtual void SetZ(Double_t z){ fX[2] = z;} virtual void SetId(UInt_t id){fId = id;} ClassDef(TVolumePosition,1) //Description of parameters to position a 3-D geometry object }; inline TDataSet *TVolumePosition::DefineSet(){ return GetNode(); } #endif