Class defining methods for shooting exponential distributed random
values, given a mean (default mean = 1). Default mean is used for
operator()().
Author
Gabriele Cosmo
See also
Engines:
HepRandomEngine,
DRand48Engine ,
DualRand
HepJamesRandom
Hurd160Engine
Hurd288Engine
MTwistEngine
RandEngine
RanecuEngine
RanluxEngine
Ranlux64Engine
RanshiEngine
TripleRand
Distributions:
HepRandom,
RandBinomial
RandBreitWigner
RandChiSquare
RandFlat
RandGamma
RandGauss
RandGeneral
RandPoisson
RandStudentT
Declaration
#include "CLHEP/Random/RandExponential.h"
class RandExponential : public HepRandom
Public Member Functions
- Constructor
- inline RandExponential(HepRandomEngine& anEngine,
HepDouble mean=1.0)
- inline RandExponential(HepRandomEngine* anEngine,
HepDouble mean=1.0)
- These constructors should be used to instantiate a
RandExponential
distribution object defining a local engine for it.
The static generator will be skeeped using the non-static methods
defined below.
If the engine is passed by pointer the corresponding engine object
will be deleted by the RandExponential destructor.
If the engine is passed by reference the corresponding engine object
will not be deleted by the RandExponential destructor.
- Destructor
- virtual ~RandExponential()
- ()
- HepDouble operator()()
- HepDouble operator()(HepDouble mean)
- Methods using the localEngine to shoot random values, by-passing
the static generator.
- fire
- inline HepDouble fire()
- inline HepDouble fire(HepDouble mean)
- Methods using the localEngine to shoot random values, by-passing
the static generator.
- fireArray
- void fireArray(const HepInt size, HepDouble* vect)
- void fireArray(const HepInt size, HepDouble* vect, HepDouble mean)
- Methods using the localEngine to shoot random values, by-passing
the static generator.
- shoot
- static HepDouble shoot()
- static HepDouble shoot(HepDouble mean)
- Static methods to shoot random values using the static generator.
- static inline HepDouble shoot(HepRandomEngine* anEngine)
- static inline HepDouble shoot(HepRandomEngine* anEngine,
HepDouble mean)
- Static methods to shoot random values using a given engine
by-passing the static generator.
- shootArray
- static void shootArray(const HepInt size, HepDouble* vect,
HepDouble mean=1.0);
- Static method to shoot random values using the static generator.
- static void shootArray(HepRandomEngine* anEngine,const HepInt size,
HepDouble* vect, HepDouble mean=1.0)
- Static method to shoot random values using a given engine
by-passing the static generator.
Example
CLHEP/test/testRandom.cc
04 May 1999
EVC