// @(#)root/cont:$Name: $:$Id: TList.cxx,v 1.4 2000/09/08 16:11:03 rdm Exp $
// Author: Fons Rademakers 10/08/95
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
//////////////////////////////////////////////////////////////////////////
// //
// TList //
// //
// A doubly linked list. All classes inheriting from TObject can be //
// inserted in a TList. Before being inserted into the list the object //
// pointer is wrapped in a TObjLink object which contains, besides //
// the object pointer also a previous and next pointer. //
// //
// There are basically four ways to iterate over a TList (in order //
// of preference, if not forced by other constraints): //
// 1) Using the ForEach macro: //
// GetListOfPrimitives()->ForEach(TObject,Paint)(option); //
// //
// 2) Using the TList iterator TListIter (via the wrapper class //
// TIter): //
// TIter next(GetListOfPrimitives()); //
// while (TObject *obj = next()) //
// obj->Draw(next.GetOption()); //
// //
// 3) Using the TObjLink list entries (that wrap the TObject*): //
// TObjLink *lnk = GetListOfPrimitives()->FirstLink(); //
// while (lnk) { //
// lnk->GetObject()->Draw(lnk->GetOption()); //
// lnk = lnk->Next(); //
// } //
// //
// 4) Using the TList's After() and Before() member functions: //
// TFree *idcur = this; //
// while (idcur) { //
// ... //
// ... //
// idcur = (TFree*)GetListOfFree()->After(idcur); //
// } //
// //
// Methods 2, 3 and 4 can also easily iterate backwards using either //
// a backward TIter (using argument kIterBackward) or by using //
// LastLink() and lnk->Prev() or by using the Before() member. //
// //
// //
//////////////////////////////////////////////////////////////////////////
#include "TList.h"
ClassImp(TList)
//______________________________________________________________________________
TList::~TList()
{
// Delete the list. Objects are not deleted unless the TList is the
// owner (set via SetOwner()).
Clear();
}
//______________________________________________________________________________
void TList::AddFirst(TObject *obj)
{
// Add object at the beginning of the list.
if (IsArgNull("AddFirst", obj)) return;
if (!fFirst) {
fFirst = NewLink(obj);
fLast = fFirst;
} else {
TObjLink *t = NewLink(obj);
t->fNext = fFirst;
fFirst->fPrev = t;
fFirst = t;
}
fSize++;
}
//______________________________________________________________________________
void TList::AddFirst(TObject *obj, Option_t *opt)
{
// Add object at the beginning of the list and also store option.
// Storing an option is useful when one wants to change the behaviour
// of an object a little without having to create a complete new
// copy of the object. This feature is used, for example, by the Draw()
// method. It allows the same object to be drawn in different ways.
if (IsArgNull("AddFirst", obj)) return;
if (!fFirst) {
fFirst = NewOptLink(obj, opt);
fLast = fFirst;
} else {
TObjLink *t = NewOptLink(obj, opt);
t->fNext = fFirst;
fFirst->fPrev = t;
fFirst = t;
}
fSize++;
}
//______________________________________________________________________________
void TList::AddLast(TObject *obj)
{
// Add object at the end of the list.
if (IsArgNull("AddLast", obj)) return;
if (!fFirst) {
fFirst = NewLink(obj);
fLast = fFirst;
} else
fLast = NewLink(obj, fLast);
fSize++;
}
//______________________________________________________________________________
void TList::AddLast(TObject *obj, Option_t *opt)
{
// Add object at the end of the list and also store option.
// Storing an option is useful when one wants to change the behaviour
// of an object a little without having to create a complete new
// copy of the object. This feature is used, for example, by the Draw()
// method. It allows the same object to be drawn in different ways.
if (IsArgNull("AddLast", obj)) return;
if (!fFirst) {
fFirst = NewOptLink(obj, opt);
fLast = fFirst;
} else
fLast = NewOptLink(obj, opt, fLast);
fSize++;
}
//______________________________________________________________________________
void TList::AddBefore(TObject *before, TObject *obj)
{
// Insert object before object before in the list.
if (IsArgNull("AddBefore", obj)) return;
if (!before)
TList::AddFirst(obj);
else {
Int_t idx;
TObjLink *t = FindLink(before, idx);
if (!t) {
Error("AddBefore", "before not found, object not added");
return;
}
if (t == fFirst)
TList::AddFirst(obj);
else {
NewLink(obj, t->Prev());
fSize++;
}
}
}
//______________________________________________________________________________
void TList::AddBefore(TObjLink *before, TObject *obj)
{
// Insert object before the specified ObjLink object. If before = 0 then add
// to the head of the list. An ObjLink can be obtained by looping over a list
// using the above describe iterator method 3.
if (IsArgNull("AddBefore", obj)) return;
if (!before)
TList::AddFirst(obj);
else {
if (before == fFirst)
TList::AddFirst(obj);
else {
NewLink(obj, before->Prev());
fSize++;
}
}
}
//______________________________________________________________________________
void TList::AddAfter(TObject *after, TObject *obj)
{
// Insert object after object after in the list.
if (IsArgNull("AddAfter", obj)) return;
if (!after)
TList::AddLast(obj);
else {
Int_t idx;
TObjLink *t = FindLink(after, idx);
if (!t) {
Error("AddAfter", "after not found, object not added");
return;
}
if (t == fLast)
TList::AddLast(obj);
else {
NewLink(obj, t);
fSize++;
}
}
}
//______________________________________________________________________________
void TList::AddAfter(TObjLink *after, TObject *obj)
{
// Insert object after the specified ObjLink object. If after = 0 then add
// to the tail of the list. An ObjLink can be obtained by looping over a list
// using the above describe iterator method 3.
if (IsArgNull("AddAfter", obj)) return;
if (!after)
TList::AddLast(obj);
else {
if (after == fLast)
TList::AddLast(obj);
else {
NewLink(obj, after);
fSize++;
}
}
}
//______________________________________________________________________________
void TList::AddAt(TObject *obj, Int_t idx)
{
// Insert object at position idx in the list.
if (IsArgNull("AddAt", obj)) return;
TObjLink *lnk = LinkAt(idx);
if (!lnk)
TList::AddLast(obj);
else if (lnk == fFirst)
TList::AddFirst(obj);
else {
NewLink(obj, lnk->Prev());
fSize++;
}
}
//______________________________________________________________________________
TObject *TList::After(TObject *obj) const
{
// Returns the object after object obj. Returns 0 if obj is last in list.
TObjLink *t;
if (fCache && fCache->GetObject() == obj) {
t = fCache;
((TList*)this)->fCache = fCache->Next(); //cast const away, fCache should be mutable
} else {
Int_t idx;
t = FindLink(obj, idx);
if (t) ((TList*)this)->fCache = t->Next();
}
if (t && t->Next())
return t->Next()->GetObject();
else
return 0;
}
//______________________________________________________________________________
TObject *TList::At(Int_t idx) const
{
// Returns the object at position idx. Returns 0 if idx is out of range.
TObjLink *lnk = LinkAt(idx);
if (lnk) return lnk->GetObject();
return 0;
}
//______________________________________________________________________________
TObject *TList::Before(TObject *obj) const
{
// Returns the object before object obj. Returns 0 if obj is first in list.
TObjLink *t;
if (fCache && fCache->GetObject() == obj) {
t = fCache;
((TList*)this)->fCache = fCache->Prev(); //cast const away, fCache should be mutable
} else {
Int_t idx;
t = FindLink(obj, idx);
if (t) ((TList*)this)->fCache = t->Prev();
}
if (t && t->Prev())
return t->Prev()->GetObject();
else
return 0;
}
//______________________________________________________________________________
void TList::Clear(Option_t *option)
{
// Remove all objects from the list. Does not delete the objects
// unless the TList is the owner (set via SetOwner()) and option
// "nodelete" is not set.
// If option="nodelete" then don't delete any heap objects that were
// marked with the kCanDelete bit, otherwise these objects will be
// deleted (this option is used by THashTable::Clear()).
Bool_t nodel = option ? (!strcmp(option, "nodelete") ? kTRUE : kFALSE) : kFALSE;
if (!nodel && IsOwner()) {
Delete();
return;
}
while (fFirst) {
TObjLink *tlk = fFirst;
fFirst = fFirst->Next();
fSize--;
// delete only heap objects marked OK to clear
if (!nodel && tlk->GetObject() && tlk->GetObject()->IsOnHeap()) {
if (tlk->GetObject()->TestBit(kCanDelete))
TCollection::GarbageCollect(tlk->GetObject());
}
delete tlk;
}
fFirst = fLast = fCache = 0;
fSize = 0;
}
//______________________________________________________________________________
void TList::Delete(Option_t *option)
{
// Remove all objects from the list AND delete all heap based objects.
// If option="slow" then keep list consistent during delete. This allows
// recursive list operations during the delete (e.g. during the dtor
// of an object in this list one can still access the list to search for
// other not yet deleted objects).
Bool_t slow = option ? (!strcmp(option, "slow") ? kTRUE : kFALSE) : kFALSE;
if (slow) {
while (fFirst) {
TObjLink *tlk = fFirst;
fFirst = fFirst->Next();
fSize--;
// delete only heap objects
if (tlk->GetObject() && tlk->GetObject()->IsOnHeap())
TCollection::GarbageCollect(tlk->GetObject());
delete tlk;
}
fFirst = fLast = fCache = 0;
fSize = 0;
} else {
TObjLink *first = fFirst; //pointer to first entry in linked list
fFirst = fLast = fCache = 0;
fSize = 0;
while (first) {
TObjLink *tlk = first;
first = first->Next();
// delete only heap objects
if (tlk->GetObject() && tlk->GetObject()->IsOnHeap())
TCollection::GarbageCollect(tlk->GetObject());
delete tlk;
}
}
}
//______________________________________________________________________________
void TList::DeleteLink(TObjLink *lnk)
{
// Delete a TObjLink object.
lnk->fNext = lnk->fPrev = 0;
lnk->fObject = 0;
delete lnk;
}
//______________________________________________________________________________
TObject *TList::FindObject(const char *name) const
{
// Find an object in this list using its name. Requires a sequential
// scan till the object has been found. Returns 0 if object with specified
// name is not found. This method overrides the generic FindObject()
// of TCollection for efficiency reasons.
if (!name) return 0;
TObjLink *lnk = FirstLink();
while (lnk) {
TObject *obj = lnk->GetObject();
if (obj->GetName() && !strcmp(name, obj->GetName())) return obj;
lnk = lnk->Next();
}
return 0;
}
//______________________________________________________________________________
TObject *TList::FindObject(TObject *obj) const
{
// Find an object in this list using the object's IsEqual()
// member function. Requires a sequential scan till the object has
// been found. Returns 0 if object is not found.
// This method overrides the generic FindObject() of TCollection for
// efficiency reasons.
TObjLink *lnk = FirstLink();
while (lnk) {
TObject *ob = lnk->GetObject();
if (ob->IsEqual(obj)) return ob;
lnk = lnk->Next();
}
return 0;
}
//______________________________________________________________________________
TObjLink *TList::FindLink(TObject *obj, Int_t &idx) const
{
// Returns the TObjLink object that contains object obj. In idx it returns
// the position of the object in the list.
if (!fFirst) return 0;
TObject *object;
TObjLink *lnk = fFirst;
idx = 0;
while (lnk) {
object = lnk->GetObject();
if (object) {
if (object->TestBit(kNotDeleted)) {
if (object->IsEqual(obj)) return lnk;
}
}
lnk = lnk->Next();
idx++;
}
return 0;
}
//______________________________________________________________________________
TObject *TList::First() const
{
// Return the first object in the list. Returns 0 when list is empty.
if (fFirst) return fFirst->GetObject();
return 0;
}
//______________________________________________________________________________
TObject *TList::Last() const
{
// Return the last object in the list. Returns 0 when list is empty.
if (fLast) return fLast->GetObject();
return 0;
}
//______________________________________________________________________________
TObjLink *TList::LinkAt(Int_t idx) const
{
// Return the TObjLink object at index idx.
Int_t i = 0;
TObjLink *lnk = fFirst;
while (i < idx && lnk) {
i++;
lnk = lnk->Next();
}
return lnk;
}
//______________________________________________________________________________
TIterator *TList::MakeIterator(Bool_t dir) const
{
// Return a list iterator.
return new TListIter(this, dir);
}
//______________________________________________________________________________
TObjLink *TList::NewLink(TObject *obj, TObjLink *prev)
{
// Return a new TObjLink.
if (prev)
return new TObjLink(obj, prev);
else
return new TObjLink(obj);
}
//______________________________________________________________________________
TObjLink *TList::NewOptLink(TObject *obj, Option_t *opt, TObjLink *prev)
{
// Return a new TObjOptLink (a TObjLink that also stores the option).
if (prev)
return new TObjOptLink(obj, prev, opt);
else
return new TObjOptLink(obj, opt);
}
//______________________________________________________________________________
TObject *TList::Remove(TObject *obj)
{
// Remove object from the list.
if (!obj) return 0;
Int_t idx;
TObjLink *lnk = FindLink(obj, idx);
if (!lnk) return 0;
// return object found, which may be (pointer wise) different than the
// input object (depending on what IsEqual() is doing)
TObject *ob = lnk->GetObject();
if (lnk == fFirst) {
fFirst = lnk->Next();
if (lnk == fLast) fLast = fFirst;
else fFirst->fPrev = 0;
DeleteLink(lnk);
} else if (lnk == fLast) {
fLast = lnk->Prev();
fLast->fNext = 0;
DeleteLink(lnk);
} else {
lnk->Prev()->fNext = lnk->Next();
lnk->Next()->fPrev = lnk->Prev();
DeleteLink(lnk);
}
fSize--;
fCache = 0;
return ob;
}
//______________________________________________________________________________
TObject *TList::Remove(TObjLink *lnk)
{
// Remove object link (and therefore the object it contains)
// from the list.
if (!lnk) return 0;
TObject *obj = lnk->GetObject();
if (lnk == fFirst) {
fFirst = lnk->Next();
if (lnk == fLast) fLast = fFirst;
else fFirst->fPrev = 0;
DeleteLink(lnk);
} else if (lnk == fLast) {
fLast = lnk->Prev();
fLast->fNext = 0;
DeleteLink(lnk);
} else {
lnk->Prev()->fNext = lnk->Next();
lnk->Next()->fPrev = lnk->Prev();
DeleteLink(lnk);
}
fSize--;
fCache = 0;
return obj;
}
//______________________________________________________________________________
void TList::Sort(Bool_t order)
{
// Sort linked list. Real sorting is done in private function DoSort().
// The list can only be sorted when is contains objects of a sortable
// class.
if (!fFirst) return;
fAscending = order;
if (!fFirst->GetObject()->IsSortable()) {
Error("Sort", "objects in list are not sortable");
return;
}
DoSort(&fFirst, fSize);
// correct back links
TObjLink *ol, *lnk = fFirst;
if (lnk) lnk->fPrev = 0;
while ((ol = lnk)) {
lnk = lnk->fNext;
if (lnk)
lnk->fPrev = ol;
else
fLast = ol;
}
}
//______________________________________________________________________________
Bool_t TList::LnkCompare(TObjLink *l1, TObjLink *l2)
{
// Compares the objects stored in the TObjLink objects.
// Depending on the flag IsAscending() the function returns
// true if the object in l1 <= l2 (ascending) or l2 <= l1 (descending).
Int_t cmp = l1->GetObject()->Compare(l2->GetObject());
if ((IsAscending() && cmp <=0) || (!IsAscending() && cmp > 0))
return kTRUE;
return kFALSE;
}
//______________________________________________________________________________
TObjLink **TList::DoSort(TObjLink **head, Int_t n)
{
// Sort linked list.
TObjLink *p1, *p2, **h2, **t2;
switch (n) {
case 0:
return head;
case 1:
return &((*head)->fNext);
case 2:
p2 = (p1 = *head)->fNext;
if (LnkCompare(p1, p2)) return &(p2->fNext);
p1->fNext = (*head = p2)->fNext;
return &((p2->fNext = p1)->fNext);
}
int m;
n -= m = n / 2;
t2 = DoSort(h2 = DoSort(head, n), m);
if (LnkCompare((p1 = *head), (p2 = *h2))) {
do {
if (!--n) return *h2 = p2, t2;
} while (LnkCompare((p1 = *(head = &(p1->fNext))), p2));
}
while (1) {
*head = p2;
do {
if (!--m) return *h2 = *t2, *t2 = p1, h2;
} while (!LnkCompare(p1, (p2 = *(head = &(p2->fNext)))));
*head = p1;
do {
if (!--n) return *h2 = p2, t2;
} while (LnkCompare((p1 = *(head = &(p1->fNext))), p2));
}
}
//////////////////////////////////////////////////////////////////////////
// //
// TObjLink //
// //
// Wrapper around a TObject so it can be stored in a TList. //
// //
//////////////////////////////////////////////////////////////////////////
//______________________________________________________________________________
TObjLink::TObjLink(TObject *obj, TObjLink *prev)
: fNext(prev->fNext), fPrev(prev), fObject(obj)
{
// Create a new TObjLink.
fPrev->fNext = this;
if (fNext) fNext->fPrev = this;
}
//////////////////////////////////////////////////////////////////////////
// //
// TListIter //
// //
// Iterator of linked list. //
// //
//////////////////////////////////////////////////////////////////////////
ClassImp(TListIter)
//______________________________________________________________________________
TListIter::TListIter(const TList *l, Bool_t dir)
: fList(l), fCurCursor(0), fCursor(0), fDirection(dir), fStarted(kFALSE)
{
// Create a new list iterator. By default the iteration direction
// is kIterForward. To go backward use kIterBackward.
}
//______________________________________________________________________________
TListIter::TListIter(const TListIter &iter)
{
// Copy ctor.
fList = iter.fList;
fCurCursor = iter.fCurCursor;
fCursor = iter.fCursor;
fDirection = iter.fDirection;
fStarted = iter.fStarted;
}
//______________________________________________________________________________
TIterator &TListIter::operator=(const TIterator &rhs)
{
// Overridden assignment operator.
if (this != &rhs && rhs.IsA() == TListIter::Class()) {
const TListIter &rhs1 = (const TListIter &)rhs;
fList = rhs1.fList;
fCurCursor = rhs1.fCurCursor;
fCursor = rhs1.fCursor;
fDirection = rhs1.fDirection;
fStarted = rhs1.fStarted;
}
return *this;
}
//______________________________________________________________________________
TListIter &TListIter::operator=(const TListIter &rhs)
{
// Overloaded assignment operator.
if (this != &rhs) {
fList = rhs.fList;
fCurCursor = rhs.fCurCursor;
fCursor = rhs.fCursor;
fDirection = rhs.fDirection;
fStarted = rhs.fStarted;
}
return *this;
}
//______________________________________________________________________________
TObject *TListIter::Next()
{
// Return next object in the list. Returns 0 when no more objects in list.
if (!fList) return 0;
if (fDirection == kIterForward) {
if (!fStarted) {
fCursor = fList->fFirst;
fStarted = kTRUE;
}
fCurCursor = fCursor;
if (fCursor) fCursor = fCursor->Next();
} else {
if (!fStarted) {
fCursor = fList->fLast;
fStarted = kTRUE;
}
fCurCursor = fCursor;
if (fCursor) fCursor = fCursor->Prev();
}
if (fCurCursor) return fCurCursor->GetObject();
return 0;
}
//______________________________________________________________________________
Option_t *TListIter::GetOption() const
{
// Returns the object option stored in the list.
if (fCurCursor) return fCurCursor->GetOption();
return "";
}
//______________________________________________________________________________
void TListIter::SetOption(Option_t *option)
{
// Sets the object option stored in the list.
if (fCurCursor) fCurCursor->SetOption(option);
}
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