// @(#)root/gpad:$Name: $:$Id: TPaveClass.cxx,v 1.2 2000/06/13 11:35:11 brun Exp $
// Author: Rene Brun 06/08/99
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#include <fstream.h>
#include <iostream.h>
#include "TROOT.h"
#include "Buttons.h"
#include "TPaveClass.h"
ClassImp(TPaveClass)
//______________________________________________________________________________
// A PaveClass is a TPaveLabel specialized to process classes
// inside a TClassTree.
// A TPaveClass object is used by the TClassTree to represent a class.
// A TPaveClass has the same graphical representation as a TPaveLabel.
// Using the context menu on can select additional options in the ClassTree:
// - Show classes using this class
// - Show all classes used by this class
//______________________________________________________________________________
TPaveClass::TPaveClass(): TPaveLabel()
{
//*-*-*-*-*-*-*-*-*-*-*PaveClass default constructor*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ===========================
fClassTree = 0;
}
//______________________________________________________________________________
TPaveClass::TPaveClass(Double_t x1, Double_t y1,Double_t x2, Double_t y2, const char *label, TClassTree *classtree)
:TPaveLabel(x1,y1,x2,y2,label,"br")
{
//*-*-*-*-*-*-*-*-*-*-*PaveClass normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ==========================
fClassTree = classtree;
SetName(label);
SetTextFont(61);
}
//______________________________________________________________________________
TPaveClass::~TPaveClass()
{
//*-*-*-*-*-*-*-*-*-*-*PaveClass default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ============================
}
//______________________________________________________________________________
TPaveClass::TPaveClass(const TPaveClass &PaveClass)
{
((TPaveClass&)PaveClass).Copy(*this);
}
//______________________________________________________________________________
void TPaveClass::Copy(TObject &obj)
{
//*-*-*-*-*-*-*-*-*-*-*Copy this PaveClass to PaveClass*-*-*-*-*-*-*-*-*-*-*-*
//*-* ================================
TPaveLabel::Copy(obj);
((TPaveClass&)obj).fClassTree = fClassTree;
}
//______________________________________________________________________________
void TPaveClass::DrawClasses(const char *classes)
{
if (!fClassTree) return;
if (!strcmp(classes,"this")) fClassTree->Draw(GetName());
else fClassTree->Draw(classes);
}
//______________________________________________________________________________
void TPaveClass::SaveAs(const char *filename)
{
if (!fClassTree) return;
fClassTree->SaveAs(filename);
}
//______________________________________________________________________________
void TPaveClass::SetClasses(const char *classes, Option_t *option)
{
if (!fClassTree) return;
if (!strcmp(classes,"this")) fClassTree->SetClasses(GetName(),option);
else fClassTree->SetClasses(classes,option);
}
//______________________________________________________________________________
void TPaveClass::ShowLinks(Option_t *option)
{
// Set link options in the ClassTree object
// "C" show References from code
// "H" show "Has a" relations
// "M" show Multiple Inheritance
// "R" show References from data members
if (!fClassTree) return;
fClassTree->ShowLinks(option);
}
//______________________________________________________________________________
void TPaveClass::ShowClassesUsedBy(const char *classes)
{
if (!fClassTree) return;
if (!strcmp(classes,"this")) fClassTree->ShowClassesUsedBy(GetName());
else fClassTree->ShowClassesUsedBy(classes);
}
//______________________________________________________________________________
void TPaveClass::ShowClassesUsing(const char *classes)
{
if (!fClassTree) return;
if (!strcmp(classes,"this")) fClassTree->ShowClassesUsing(GetName());
else fClassTree->ShowClassesUsing(classes);
}
//______________________________________________________________________________
void TPaveClass::SavePrimitive(ofstream &out, Option_t *)
{
// Save primitive as a C++ statement(s) on output stream out
char quote = '"';
out<<" "<<endl;
if (gROOT->ClassSaved(TPaveClass::Class())) {
out<<" ";
} else {
out<<" TPaveClass *";
}
out<<"pclass = new TPaveClass("<<fX1<<","<<fY1<<","<<fX2<<","<<fY2
<<","<<quote<<fLabel<<quote<<","<<quote<<fOption<<quote<<");"<<endl;
SaveFillAttributes(out,"pclass",0,1001);
SaveLineAttributes(out,"pclass",1,1,1);
SaveTextAttributes(out,"pclass",22,0,1,62,0);
out<<" pclass->Draw();"<<endl;
}
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