// @(#)root/base:$Name: $:$Id: TRandom2.cxx,v 1.1.1.1 2000/05/16 17:00:39 rdm Exp $
// Author: Rene Brun 04/03/99
//////////////////////////////////////////////////////////////////////////
//
// TRandom2
//
// Random number generator class (periodicity > 10**14).
//
// Has a better periodicity than its base class TRandom but is slower.
//////////////////////////////////////////////////////////////////////////
#include "TMath.h"
#include "TRandom2.h"
ClassImp(TRandom2)
//______________________________________________________________________________
TRandom2::TRandom2(UInt_t seed)
{
//*-*-*-*-*-*-*-*-*-*-*default constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ===================
SetName("Random2");
SetTitle("Random number generator with period > 10**14");
SetSeed(seed);
fSeed1 = 9876;
fSeed2 = 54321;
}
//______________________________________________________________________________
TRandom2::~TRandom2()
{
//*-*-*-*-*-*-*-*-*-*-*default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ==================
}
//______________________________________________________________________________
void TRandom2::GetSeed2(UInt_t &seed1, UInt_t &seed2)
{
// Set the random generator seeds
seed1 = UInt_t(fSeed1);
seed2 = UInt_t(fSeed2);
}
//______________________________________________________________________________
Float_t TRandom2::Rndm(Int_t)
{
// Machine independent random number generator.
// Produces uniformly-distributed floating points between 0 and 1.
// Identical sequence on all machines of >= 32 bits.
// Periodicity > 10**14
Int_t k = Int_t(fSeed1/53668);
fSeed1 = 40014*(fSeed1 - k*53668) - k*12211;
if (fSeed1 < 0) fSeed1 += 2147483563;
k = Int_t(fSeed2/52774);
fSeed2 = 40692*(fSeed2 - k*52774) - k*3791;
if (fSeed2 < 0) fSeed2 += 2147483399;
Double_t iz = fSeed1 - fSeed2;
if (iz <= 0) iz += 2147483562;
Float_t r = iz*4.6566128e-10;
return r;
}
//______________________________________________________________________________
void TRandom2::SetSeed(UInt_t seed)
{
// Set the random generator sequence (not yet implemented)
fSeed = seed;
}
//______________________________________________________________________________
void TRandom2::SetSeed2(UInt_t seed1, UInt_t seed2)
{
// Set the random generator seeds
// Note that seed1 and seed2 must be < 2147483647
fSeed1 = Double_t(seed1);
fSeed2 = Double_t(seed2);
}
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