TGuiFactory
class description - source file - inheritance tree
public:
TGuiFactory TGuiFactory(const char* name = Batch, const char* title = Batch GUI Factory)
TGuiFactory TGuiFactory(TGuiFactory&)
virtual void ~TGuiFactory()
static TClass* Class()
virtual TApplicationImp* CreateApplicationImp(const char* classname, int* argc, char** argv, void* option, Int_t numOptions)
virtual TBrowserImp* CreateBrowserImp(TBrowser* b, const char* title, UInt_t width, UInt_t height)
virtual TBrowserImp* CreateBrowserImp(TBrowser* b, const char* title, Int_t x, Int_t y, UInt_t width, UInt_t height)
virtual TCanvasImp* CreateCanvasImp(TCanvas* c, const char* title, UInt_t width, UInt_t height)
virtual TCanvasImp* CreateCanvasImp(TCanvas* c, const char* title, Int_t x, Int_t y, UInt_t width, UInt_t height)
virtual TContextMenuImp* CreateContextMenuImp(TContextMenu* c, const char* name, const char* title)
virtual TControlBarImp* CreateControlBarImp(TControlBar* c, const char* title)
virtual TControlBarImp* CreateControlBarImp(TControlBar* c, const char* title, Int_t x, Int_t y)
virtual TInspectorImp* CreateInspectorImp(const TObject* obj, UInt_t width, UInt_t height)
virtual TClass* IsA() const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
See also
-
TRootGuiFactory
TGuiFactory
This ABC is a factory for GUI components. Depending on which
factory is active one gets either ROOT native (X11 based with Win95
look and feel), Win32 or Mac components.
In case there is no platform dependent implementation on can run in
batch mode directly using an instance of this base class.
TGuiFactory(const char *name, const char *title)
: TNamed(name, title)
TGuiFactory ctor only called by derived classes.
TApplicationImp* CreateApplicationImp(const char *classname, int *argc, char **argv, void *options, Int_t numOptions)
Create a batch version of TApplicationImp.
TCanvasImp* CreateCanvasImp(TCanvas *c, const char *title, UInt_t width, UInt_t height)
Create a batch version of TCanvasImp.
TCanvasImp* CreateCanvasImp(TCanvas *c, const char *title, Int_t x, Int_t y, UInt_t width, UInt_t height)
Create a batch version of TCanvasImp.
TBrowserImp* CreateBrowserImp(TBrowser *b, const char *title, UInt_t width, UInt_t height)
Create a batch version of TBrowserImp.
TBrowserImp* CreateBrowserImp(TBrowser *b, const char *title, Int_t x, Int_t y, UInt_t width, UInt_t height)
Create a batch version of TBrowserImp.
TContextMenuImp* CreateContextMenuImp(TContextMenu *c, const char *, const char *)
Create a batch version of TContextMenuImp.
TControlBarImp* CreateControlBarImp(TControlBar *c, const char *title)
Create a batch version of TControlBarImp.
TControlBarImp* CreateControlBarImp(TControlBar *c, const char *title, Int_t x, Int_t y)
Create a batch version of TControlBarImp.
TInspectorImp* CreateInspectorImp(const TObject *obj, UInt_t width, UInt_t height)
Create a batch version of TInspectorImp.
Inline Functions
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
TGuiFactory TGuiFactory(TGuiFactory&)
void ~TGuiFactory()
Author: Fons Rademakers 15/11/95
Last update: root/base:$Name: $:$Id: TGuiFactory.cxx,v 1.1.1.1 2000/05/16 17:00:39 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
ROOT page - Class index - Top of the page
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.