TPoints3D
class description - source file - inheritance tree
protected:
Bool_t DoOwner(Bool_t done = kTRUE)
Bool_t IsOwner() const
public:
TPoints3D TPoints3D(TPoints3DABC* points = 0)
TPoints3D TPoints3D(Int_t n, Option_t* option)
TPoints3D TPoints3D(Int_t n, Float_t* p, Option_t* option)
TPoints3D TPoints3D(Int_t n, Float_t* x, Float_t* y, Float_t* z, Option_t* option)
TPoints3D TPoints3D(const TPoints3D& points)
virtual void ~TPoints3D()
static TClass* Class()
virtual void Copy(TObject& points)
virtual void Delete()
virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual Int_t GetLastPosition() const
virtual Int_t GetN() const
virtual Option_t* GetOption() const
virtual Float_t* GetP() const
virtual Float_t GetX(Int_t idx) const
virtual Float_t* GetXYZ(Float_t* xyz, Int_t idx, Int_t num = 1) const
virtual const Float_t* GetXYZ(Int_t idx) const
virtual Float_t GetY(Int_t idx) const
virtual Float_t GetZ(Int_t idx) const
virtual TClass* IsA() const
virtual void ls(Option_t* option) const
virtual void PaintPoints(Int_t, Float_t*, Option_t*)
virtual void Print(Option_t* option) const
virtual Int_t SetLastPosition(Int_t idx)
virtual void SetOption(Option_t* option)
virtual Int_t SetPoint(Int_t point, Float_t x, Float_t y, Float_t z)
virtual Int_t SetPoints(Int_t n, Float_t* p = 0, Option_t* option)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual Int_t Size() const
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
TPoints3DABC* fPoints
public:
static const TPoints3D::EOwnerBits kIsOwner
TPoints3D is an abstract class of the array of 3-dimensional points.
It has 4 different constructors.
This class has no implemenatation for Paint, Draw, and SavePrimitive methods
First one, without any parameters TPoints3D(), we call 'default
constructor' and it's used in a case that just an initialisation is
needed (i.e. pointer declaration).
Example:
TPoints3D *pl1 = new TPoints3D;
Second one is 'normal constructor' with, usually, one parameter
n (number of points), and it just allocates a space for the points.
Example:
TPoints3D pl1(150);
Third one allocates a space for the points, and also makes
initialisation from the given array.
Example:
TPoints3D pl1(150, pointerToAnArray);
Fourth one is, almost, similar to the constructor above, except
initialisation is provided with three independent arrays (array of
x coordinates, y coordinates and z coordinates).
Example:
TPoints3D pl1(150, xArray, yArray, zArray);
TPoints3D(TPoints3DABC *points) : fPoints(points)
*-*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine default constructor*-*-*-*-*-*-*-*-*-*-*
*-* ================================
TPoints3D(Int_t n, Option_t *option) : fPoints( new TPointsArray3D(n,option))
*-*-*-*-*-*3-D PolyLine normal constructor without initialisation*-*-*-*-*-*-*
*-* ======================================================
*-* If n < 0 the default size (2 points) is set
*-*
TPoints3D(Int_t n, Float_t *p, Option_t *option) : fPoints(new TPointsArray3D(n,p,option))
*-*-*-*-*-*-*-*-*-*-*-*-*3-D Point3D normal constructor*-*-*-*-*-*-*-*-*-*-*-*
*-* ===============================
*-* If n < 0 the default size (2 points) is set
*-*
TPoints3D(Int_t n, Float_t *x, Float_t *y, Float_t *z, Option_t *option)
: fPoints(new TPointsArray3D(n,x,y,z,option))
*-*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine normal constructor*-*-*-*-*-*-*-*-*-*-*-*
*-* ===============================
*-* If n < 0 the default size (2 points) is set
*-*
~TPoints3D()
*-*-*-*-*-*-*-*-*-*-*-*-*3-D PolyLine default destructor*-*-*-*-*-*-*-*-*-*-*-*
*-* ===============================
TPoints3D(const TPoints3D &point)
void Copy(TObject &obj)
*-*-*-*-*-*-*-*-*-*-*-*-*Copy this TPoints3D to another *-*-*-*-*-*-*-*-*-*-*-*
*-* ==============================
void Delete()
Delete only own object
Bool_t DoOwner(Bool_t done)
void ExecuteEvent(Int_t event, Int_t px, Int_t py)
*-*-*-*-*-*-*-*-*-*Execute action corresponding to one event*-*-*-*-*-*-*-*-*-*
*-* =========================================
void ls(Option_t *option) const
*-*-*-*-*-*-*-*-*-*List this 3-D polyline with its attributes*-*-*-*-*-*-*
*-* ==========================================
void Print(Option_t *option) const
*-*-*-*-*-*-*-*-*-*Dump this 3-D polyline with its attributes*-*-*-*-*-*-*-*-*
*-* ==========================================
Inline Functions
Bool_t IsOwner() const
Int_t DistancetoPrimitive(Int_t px, Int_t py)
Int_t GetLastPosition() const
Int_t GetN() const
Float_t* GetP() const
Float_t GetX(Int_t idx) const
Float_t GetY(Int_t idx) const
Float_t GetZ(Int_t idx) const
Float_t* GetXYZ(Float_t* xyz, Int_t idx, Int_t num = 1) const
const Float_t* GetXYZ(Int_t idx) const
Option_t* GetOption() const
void PaintPoints(Int_t, Float_t*, Option_t*)
Int_t SetLastPosition(Int_t idx)
void SetOption(Option_t* option)
Int_t SetPoint(Int_t point, Float_t x, Float_t y, Float_t z)
Int_t SetPoints(Int_t n, Float_t* p = 0, Option_t* option)
Int_t Size() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Author: Valery Fine(fine@mail.cern.ch) 24/04/99
Last update: root/star:$Name: $:$Id: TPoints3D.cxx,v 1.3 2000/12/13 15:13:54 brun Exp $
ROOT page - Class index - Top of the page
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.