TQObject
class description - source file - inheritance tree
protected:
static Bool_t ConnectToClass(TQObject* sender, const char* signal, TClass* receiver_class, void* receiver, const char* slot)
static Bool_t ConnectToClass(const char* sender_class, const char* signal, TClass* receiver_class, void* receiver, const char* slot)
TList* GetListOfClassSignals() const
TList* GetListOfConnections() const
TList* GetListOfSignals() const
virtual void* GetSender()
public:
TQObject TQObject()
TQObject TQObject(TQObject&)
virtual void ~TQObject()
virtual void ChangedBy(const char* method)
static TClass* Class()
Bool_t Connect(const char* signal, const char* receiver_class, void* receiver, const char* slot)
static Bool_t Connect(TQObject* sender, const char* signal, const char* receiver_class, void* receiver, const char* slot)
static Bool_t Connect(const char* sender_class, const char* signal, const char* receiver_class, void* receiver, const char* slot)
virtual void Connected(const char*)
virtual void Destroyed()
Bool_t Disconnect(const char* signal = 0, void* receiver = 0, const char* slot = 0)
static Bool_t Disconnect(TQObject* sender, const char* signal = 0, void* receiver = 0, const char* slot = 0)
static Bool_t Disconnect(const char* class_name, const char* signal, void* receiver = 0, const char* slot = 0)
virtual void Disconnected(const char*)
void Emit(const char* signal)
void Emit(const char* signal, Double_t param)
void Emit(const char* signal, Long_t param)
void Emit(const char* signal, const char* params)
void Emit(const char* signal, Long_t* paramArr)
void Emit(const char* signal, Char_t param)
void Emit(const char* signal, UChar_t param)
void Emit(const char* signal, Short_t param)
void Emit(const char* signal, UShort_t param)
void Emit(const char* signal, Int_t param)
void Emit(const char* signal, UInt_t param)
void Emit(const char* signal, ULong_t param)
void Emit(const char* signal, Float_t param)
virtual Bool_t HasConnection(const char* signal_name)
virtual void HighPriority(const char* signal_name, const char* slot_name = 0)
virtual TClass* IsA() const
static void LoadRQ_OBJECT()
virtual void LowPriority(const char* signal_name, const char* slot_name = 0)
virtual void Message(const char* msg)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
TList* fListOfSignals ! list of signals from this object
TList* fListOfConnections ! list of connections to this object
See also
-
TGFrame, TQClass, TQConnection, TQObjSender, TSysEvtHandler, TVirtualPad
This is the ROOT implementation of the Qt object communication
mechanism (see also http://www.troll.no/qt/metaobjects.html)
Signals and slots are used for communication between objects.
When an object has changed in some way that might be interesting
for the outside world, it emits a signal to tell whoever is
listening. All slots that are connected to this signal will be
activated (called). It is even possible to connect a signal
directly to another signal (this will emit the second signal
immediately whenever the first is emitted.) There is no limitation
on the number of slots that can be connected to a signal.
The slots will be activated in the order they were connected
to the signal. This mechanism allows objects to be easily reused,
because the object that emits a signal does not need to know
to which objects the signals are connected.
Together, signals and slots make up a powerfull component
programming mechanism.
This implementation is provided by
Valeriy Onuchin (onuchin@sirius.ihep.su).
TQObject()
TQObject Constructor.
Comment:
- In order to minimize memory allocation fListOfSignals and
fListOfConnections are allocated only if it is neccesary
- When fListOfSignals/fListOfConnections are empty they will
be deleted
~TQObject()
TQObject Destructor.
- delete all connections and signal list
TList* GetListOfClassSignals() const
Returns pointer to list of signals of this class.
void HighPriority(const char *signal_name, const char *slot_name)
1. If slot_name = 0 => makes signal defined by the signal_name
to be the first in the fListOfSignals, this decreases
the time for lookup.
2. If slot_name != 0 => makes slot defined by the slot_name
to be executed first when signal_name is emitted.
void LowPriority(const char *signal_name, const char *slot_name)
1. If slot_name = 0 => makes signal defined by the signal_name
to be the last in the fListOfSignals, this increase the time
for lookup.
2. If slot_name != 0 => makes slot defined by the slot_name
to be executed last when signal_name is emitted.
Bool_t HasConnection(const char *signal_name)
Return true if there is any object connected to this signal.
Only checks for object signals.
void Emit(const char *signal_name)
Acitvate signal without args
Example:
theButton->Emit("Clicked()");
void Emit(const char *signal_name, Long_t param)
Activate signal with single parameter
Example:
theButton->Emit("Clicked(int)",id)
void Emit(const char *signal_name, Double_t param)
Activate signal with single parameter.
void Emit(const char *signal_name, const char *params)
Activate signal with parameter text string.
Example:
myObject->Emit("Error(char*)","Fatal error");
void Emit(const char *signal_name, Long_t *paramArr)
Emit a signal with a varying number of arguments,
paramArr is an array of the parameters.
Note: any parameter should be converted to long type.
Example:
TQObject *processor; // data processor
TH1F *hist; // filled with processor results
processor->Connect("Evaluated(Float_t,Float_t)",
"TH1F",hist,"Fill12(Axis_t x, Axis_t)");
Long_t args[2];
args[0] = (Long_t)processor->GetValue(1);
args[1] = (Long_t)processor->GetValue(2);
processor->Emit("Evaluated(Float_t,Float_t)",args);
Bool_t ConnectToClass(TQObject *sender,
const char *signal,
TClass *cl,
void *receiver,
const char *slot)
Create connection between sender and receiver.
Receiver class needs to have a dictionary.
Bool_t ConnectToClass(const char *class_name,
const char *signal,
TClass *cl,
void *receiver,
const char *slot)
This method allows to make connection from any object
of the same class to the receiver object.
Receiver class needs to have a dictionary.
Bool_t Connect(TQObject *sender,
const char *signal,
const char *cl,
void *receiver,
const char *slot)
Create connection between sender and receiver.
Signal and slot string must have a form:
"Draw(char*, Option_t* ,Int_t)"
All blanks and "const" words will be removed,
cl != 0 - class name, it can be class with or
without dictionary, e.g interpreted class.
Example:
TGButton *myButton;
TH2F *myHist;
TQObject::Connect(myButton,"Clicked()",
"TH2F", myHist,"Draw(Option_t*)");
cl == 0 - corresponds to function (interpereted or global)
the name of the function is defined by the slot string,
parameter receiver should be 0.
Example:
TGButton *myButton;
TH2F *myHist;
TQObject::Connect(myButton,"Clicked()",
0, 0,"hsimple()");
Warning:
If receiver is class not derived from TQObject and going to be
deleted, disconnect all connections to this receiver.
In case of class derived from TQObject it is done automatically.
Bool_t Connect(const char *class_name,
const char *signal,
const char *cl,
void *receiver,
const char *slot)
This method allows to make a connection from any object
of the same class to a single slot.
Signal and slot string must have a form:
"Draw(char*, Option_t* ,Int_t)"
All blanks and "const" words will be removed,
cl != 0 - class name, it can be class with or
without dictionary, e.g interpreted class.
Example:
TGButton *myButton;
TH2F *myHist;
TQObject::Connect("TGButton", "Clicked()",
"TH2F", myHist, "Draw(Option_t*)");
cl == 0 - corresponds to function (interpereted or global)
the name of the function is defined by the slot string,
parameter receiver should be 0.
Example:
TGButton *myButton;
TH2F *myHist;
TQObject::Connect("TGButton", "Clicked()",
0, 0, "hsimple()");
Warning:
If receiver class not derived from TQObject and going to be
deleted, disconnect all connections to this receiver.
In case of class derived from TQObject it is done automatically.
Bool_t Connect(const char *signal,
const char *receiver_class,
void *receiver,
const char *slot)
Non-static method is used to connect from the signal
of this object to the receiver slot.
Warning! No check on consistency of sender/receiver
classes/methods.
This method makes possible to have connection/signals from
interpreted class. See also RQ_OBJECT.h.
Bool_t Disconnect(TQObject *sender,
const char *signal,
void *receiver,
const char *slot)
Disconnects signal in object sender from slot_method in
object receiver. For objects derived from TQObject signal-slot
connection is removed when either of the objects involved
are destroyed.
Disconnect() is typically used in three ways, as the following
examples shows:
- Disconnect everything connected to an object's signals:
Disconnect(myObject);
- Disconnect everything connected to a signal:
Disconnect(myObject, "mySignal()");
- Disconnect a specific receiver:
Disconnect(myObject, 0, myReceiver, 0);
0 may be used as a wildcard in three of the four arguments,
meaning "any signal", "any receiving object" or
"any slot in the receiving object", respectively.
The sender has no default and may never be 0
(you cannot disconnect signals from more than one object).
If signal is 0, it disconnects receiver and slot_method
from any signal. If not, only the specified signal is
disconnected.
If receiver is 0, it disconnects anything connected to signal.
If not, slots in objects other than receiver are not
disconnected
If slot_method is 0, it disconnects anything that is connected
to receiver. If not, only slots named slot_method will be
disconnected, and all other slots are left alone.
The slot_method must be 0 if receiver is left out, so you
cannot disconnect a specifically-named slot on all objects.
Bool_t Disconnect(const char *class_name,
const char *signal,
void *receiver,
const char *slot)
Disconnects "class signal". The class is defined by class_name.
See also Connect(class_name,signal,receiver,slot).
Bool_t Disconnect(const char *signal,
void *receiver,
const char *slot)
Disconnects signal of this object from slot of receiver.
Equivalent to Disconnect(this, signal, receiver, slot)
void Streamer(TBuffer &R__b)
Stream an object of class TQObject.
void LoadRQ_OBJECT()
Load RQ_OBJECT.h which contains the #define RQ_OBJECT needed to
let interpreted classes connect to signals of compiled classes.
Inline Functions
TList* GetListOfSignals() const
TList* GetListOfConnections() const
void* GetSender()
void Emit(const char* signal, Char_t param)
void Emit(const char* signal, UChar_t param)
void Emit(const char* signal, Short_t param)
void Emit(const char* signal, UShort_t param)
void Emit(const char* signal, Int_t param)
void Emit(const char* signal, UInt_t param)
void Emit(const char* signal, ULong_t param)
void Emit(const char* signal, Float_t param)
void Connected(const char*)
void Disconnected(const char*)
void Destroyed()
void ChangedBy(const char* method)
void Message(const char* msg)
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void StreamerNVirtual(TBuffer& b)
TQObject TQObject(TQObject&)
Author: Valeriy Onuchin & Fons Rademakers 15/10/2000
Last update: root/base:$Name: $:$Id: TQObject.cxx,v 1.6 2000/12/13 16:58:31 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
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