// @(#)root/graf:$Name: $:$Id: TArrow.cxx,v 1.2 2000/06/13 10:43:51 brun Exp $
// Author: Rene Brun 17/10/95
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#include <fstream.h>
#include "TROOT.h"
#include "TArrow.h"
#include "TVirtualPad.h"
ClassImp(TArrow)
//______________________________________________________________________________
// Different arrow formats as explained in TArrow::TArrow or in
// the picture below are provided.
// Once an arrow is drawn on the screen:
// - One can click on one of the edges and move this edge.
// - One can click on any other arrow part to move the entire arrow.
//
/*
*/
//
//
//______________________________________________________________________________
TArrow::TArrow(): TLine(),TAttFill()
{
//*-*-*-*-*-*-*-*-*-*-*arrow default constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ========================
fAngle = 60;
}
//______________________________________________________________________________
TArrow::TArrow(Double_t x1, Double_t y1,Double_t x2, Double_t y2,
Float_t arrowsize ,Option_t *option)
:TLine(x1,y1,x2,y2), TAttFill(0,1001)
{
//*-*-*-*-*-*-*-*-*-*-*arrow normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ========================
// Define an arrow between points x1,y1 and x2,y2
// the arrowsize is in percentage of the pad height
// Opening angle between the two sides of the arrow is fAngle (60 degrees)
// option = ">" -------->
// option = "<" <--------
// option = "<>" <------->
// option = "<|>" <|-----|> arrow defined by a triangle
// If FillColor == 0 draw open triangle
// else draw full triangle with fillcolor
//
fAngle = 60;
fArrowSize = arrowsize;
fOption = option;
SetLineColor(1);
SetLineStyle(1);
}
//______________________________________________________________________________
TArrow::~TArrow()
{
//*-*-*-*-*-*-*-*-*-*-*arrow default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ========================
}
//______________________________________________________________________________
TArrow::TArrow(const TArrow &arrow)
{
((TArrow&)arrow).Copy(*this);
}
//______________________________________________________________________________
void TArrow::Copy(TObject &obj)
{
//*-*-*-*-*-*-*-*-*-*-*Copy this arrow to arrow*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
//*-* ========================
TLine::Copy(obj);
TAttFill::Copy(((TArrow&)obj));
((TArrow&)obj).fAngle = fAngle;
((TArrow&)obj).fArrowSize = fArrowSize;
((TArrow&)obj).fOption = fOption;
}
//______________________________________________________________________________
void TArrow::Draw(Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*-*Draw this arrow with its current attributes*-*-*-*-*-*-*
//*-* ===========================================
Option_t *opt;
if (strlen(option)) opt = option;
else opt = (char*)GetOption();
AppendPad(opt);
}
//______________________________________________________________________________
void TArrow::DrawArrow(Double_t x1, Double_t y1,Double_t x2, Double_t y2,
Float_t arrowsize ,Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*-*Draw this arrow with new coordinates*-*-*-*-*-*-*-*-*-*
//*-* ====================================
TArrow *newarrow = new TArrow(x1,y1,x2,y2,arrowsize,option);
TAttLine::Copy(*newarrow);
TAttFill::Copy(*newarrow);
newarrow->AppendPad(option);
}
//______________________________________________________________________________
void TArrow::Paint(Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*-*Paint this arrow with its current attributes*-*-*-*-*-*-*
//*-* ============================================
PaintArrow(fX1, fY1, fX2, fY2, fArrowSize, option);
}
//______________________________________________________________________________
void TArrow::PaintArrow(Double_t x1, Double_t y1, Double_t x2, Double_t y2,
Float_t arrowsize, Option_t *option)
{
//*-*-*-*-*-*-*-*-*-*-*Draw this arrow with new coordinates*-*-*-*-*-*-*-*-*-*
//*-* ====================================
//
// (P2)
// -
// . -
// . -
// . -
// -------------------------------------------.(P0)------- (P1)
// . -
// . -
// . -
// -
// (P3)
//
//
TString opt = option;
opt.ToLower();
TAttLine::Modify();
TAttFill::Modify();
//*-*- take u1,v1 as origin. take arrow line as new x axis
Int_t px1 = gPad->XtoAbsPixel(x1);
Int_t py1 = gPad->YtoAbsPixel(y1);
Int_t px2 = gPad->XtoAbsPixel(x2);
Int_t py2 = gPad->YtoAbsPixel(y2);
Float_t lp = TMath::Sqrt(Double_t((px2-px1)*(px2-px1) + (py2-py1)*(py2-py1)));
Float_t rSiz = arrowsize*gPad->GetAbsHNDC()*gPad->GetWh();
Float_t dSiz = rSiz*TMath::Tan(3.141592*fAngle/360);
if (lp <= 0) return;
Double_t ct = (px2-px1)/lp;
Double_t st = (py1-py2)/lp;
Int_t P2x,P2y,P3x,P3y,P0x,P0y;
if (opt.Contains(">")) {
P2x = px2 - Int_t(rSiz*ct+st*dSiz-0.5);
P2y = py2 + Int_t(rSiz*st-ct*dSiz+0.5);
P3x = px2 - Int_t(rSiz*ct-st*dSiz-0.5);
P3y = py2 + Int_t(rSiz*st+ct*dSiz+0.5);
P0x = px2 - Int_t(rSiz*ct-0.5);
P0y = py2 + Int_t(rSiz*st+0.5);
} else {
P2x = px2;
P2y = py2;
P3x = px2;
P3y = py2;
P0x = px2;
P0y = py2;
}
Int_t P2xL,P2yL,P3xL,P3yL,P0xL,P0yL;
if (opt.Contains("<")) {
P2xL = px1 + Int_t(rSiz*ct-st*dSiz+0.5);
P2yL = py1 - Int_t(rSiz*st+ct*dSiz-0.5);
P3xL = px1 + Int_t(rSiz*ct+st*dSiz+0.5);
P3yL = py1 - Int_t(rSiz*st-ct*dSiz-0.5);
P0xL = px1 + Int_t(rSiz*ct+0.5);
P0yL = py1 - Int_t(rSiz*st-0.5);
} else {
P2xL = px1;
P2yL = py1;
P3xL = px1;
P3yL = py1;
P0xL = px1;
P0yL = py1;
}
Double_t XP2 = gPad->AbsPixeltoX(P2x);
Double_t YP2 = gPad->AbsPixeltoY(P2y);
Double_t XP3 = gPad->AbsPixeltoX(P3x);
Double_t YP3 = gPad->AbsPixeltoY(P3y);
Double_t XP2L = gPad->AbsPixeltoX(P2xL);
Double_t YP2L = gPad->AbsPixeltoY(P2yL);
Double_t XP3L = gPad->AbsPixeltoX(P3xL);
Double_t YP3L = gPad->AbsPixeltoY(P3yL);
Double_t XP0;
Double_t YP0;
Double_t XP0L;
Double_t YP0L;
if (opt.Contains("|")) {
XP0 = gPad->AbsPixeltoX(P0x);
YP0 = gPad->AbsPixeltoY(P0y);
XP0L = gPad->AbsPixeltoX(P0xL);
YP0L = gPad->AbsPixeltoY(P0yL);
}
else {
XP0 = gPad->AbsPixeltoX(px2);
YP0 = gPad->AbsPixeltoY(py2);
XP0L = gPad->AbsPixeltoX(px1);
YP0L = gPad->AbsPixeltoY(py1);
}
gPad->PaintLine(XP0,YP0,XP0L,YP0L);
//*-*- Convert points to pad reference system
Double_t xp1[4],yp1[4],xp2[4],yp2[4];
xp1[0] = XP2; yp1[0] = YP2;
xp1[1] = gPad->AbsPixeltoX(px2); yp1[1] = gPad->AbsPixeltoY(py2);
xp1[2] = XP3; yp1[2] = YP3;
xp1[3] = XP2; yp1[3] = YP2;
xp2[0] = XP2L; yp2[0] = YP2L;
xp2[1] = gPad->AbsPixeltoX(px1); yp2[1] = gPad->AbsPixeltoY(py1);
xp2[2] = XP3L; yp2[2] = YP3L;
xp2[3] = XP2L; yp2[3] = YP2L;
if (opt.Contains(">")) {
if (opt.Contains("|>")) {
if (GetFillColor()) {
gPad->PaintFillArea(3,xp1,yp1);
gPad->PaintPolyLine(4,xp1,yp1);
} else {
gPad->PaintPolyLine(4,xp1,yp1);
}
} else {
gPad->PaintPolyLine(3,xp1,yp1);
}
}
if (opt.Contains("<")) {
if (opt.Contains("<|")) {
if (GetFillColor()) {
gPad->PaintFillArea(3,xp2,yp2);
gPad->PaintPolyLine(4,xp2,yp2);
} else {
gPad->PaintPolyLine(4,xp2,yp2);
}
} else {
gPad->PaintPolyLine(3,xp2,yp2);
}
}
}
//______________________________________________________________________________
void TArrow::SavePrimitive(ofstream &out, Option_t *)
{
// Save primitive as a C++ statement(s) on output stream out
char quote = '"';
if (gROOT->ClassSaved(TArrow::Class())) {
out<<" ";
} else {
out<<" TArrow *";
}
out<<"arrow = new TArrow("<<fX1<<","<<fY1<<","<<fX2<<","<<fY2
<<","<<fArrowSize<<","<<quote<<fOption<<quote<<");"<<endl;
SaveFillAttributes(out,"arrow",0,1);
SaveLineAttributes(out,"arrow",1,1,1);
out<<" arrow->Draw();"<<endl;
}
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