// @(#)root/gui:$Name: $:$Id: TGScrollBar.cxx,v 1.3 2000/09/08 16:11:58 rdm Exp $
// Author: Fons Rademakers 10/01/98
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
/**************************************************************************
This source is based on Xclass95, a Win95-looking GUI toolkit.
Copyright (C) 1996, 1997 David Barth, Ricky Ralston, Hector Peraza.
Xclass95 is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
**************************************************************************/
//////////////////////////////////////////////////////////////////////////
// //
// TGScrollBar and TGScrollBarElement //
// //
// The classes in this file implement scrollbars. Scrollbars can be //
// either placed horizontal or vertical. A scrollbar contains three //
// TGScrollBarElements: The "head", "tail" and "slider". The head and //
// tail are fixed at either end and have the typical arrows in them. //
// //
// The TGHScrollBar will generate the following event messages: //
// kC_HSCROLL, kSB_SLIDERPOS, position, 0 //
// kC_HSCROLL, kSB_SLIDERTRACK, position, 0 //
// //
// The TGVScrollBar will generate the following event messages: //
// kC_VSCROLL, kSB_SLIDERPOS, position, 0 //
// kC_VSCROLL, kSB_SLIDERTRACK, position, 0 //
// //
//////////////////////////////////////////////////////////////////////////
#include "TGScrollBar.h"
#include "TGPicture.h"
#include "TSystem.h"
#include "TTimer.h"
#include "TMath.h"
ClassImp(TGScrollBarElement)
ClassImp(TGScrollBar)
ClassImp(TGHScrollBar)
ClassImp(TGVScrollBar)
//______________________________________________________________________________
class TSBRepeatTimer : public TTimer {
private:
TGScrollBar *fScrollBar;
public:
TSBRepeatTimer(TGScrollBar *s, Long_t ms) : TTimer(ms, kTRUE) { fScrollBar = s; }
Bool_t Notify();
};
//______________________________________________________________________________
Bool_t TSBRepeatTimer::Notify()
{
fScrollBar->HandleTimer(this);
Reset();
return kFALSE;
}
//______________________________________________________________________________
void TGScrollBarElement::SetState(Int_t state)
{
// Change state of scrollbar element (either up or down).
if (state != fState) {
switch (state) {
case kButtonDown:
fOptions &= ~kRaisedFrame;
fOptions |= kSunkenFrame;
break;
case kButtonUp:
fOptions &= ~kSunkenFrame;
fOptions |= kRaisedFrame;
break;
}
fState = state;
fClient->NeedRedraw(this);
}
}
//______________________________________________________________________________
void TGScrollBarElement::DrawBorder()
{
// Draw border around scollbar element.
switch (fOptions & (kSunkenFrame | kRaisedFrame)) {
case kSunkenFrame: // pressed
gVirtualX->DrawLine(fId, fgBlackGC, 0, 0, fWidth-2, 0);
gVirtualX->DrawLine(fId, fgBlackGC, 0, 0, 0, fHeight-2);
gVirtualX->DrawLine(fId, fgShadowGC, 1, 1, fWidth-3, 1);
gVirtualX->DrawLine(fId, fgShadowGC, 1, 1, 1, fHeight-3);
gVirtualX->DrawLine(fId, fgWhiteGC, 0, fHeight-1, fWidth-1, fHeight-1);
gVirtualX->DrawLine(fId, fgWhiteGC, fWidth-1, fHeight-1, fWidth-1, 1);
gVirtualX->DrawLine(fId, fgBckgndGC, 1, fHeight-2, fWidth-2, fHeight-2);
gVirtualX->DrawLine(fId, fgBckgndGC, fWidth-2, fHeight-2, fWidth-2, 2);
if (fPic) {
int x = (fWidth - fPic->GetWidth()) >> 1;
int y = (fHeight - fPic->GetHeight()) >> 1;
fPic->Draw(fId, fgBckgndGC, x+1, y+1); // 3, 3
}
break;
case kRaisedFrame: // normal
gVirtualX->DrawLine(fId, fgBckgndGC, 0, 0, fWidth-2, 0);
gVirtualX->DrawLine(fId, fgBckgndGC, 0, 0, 0, fHeight-2);
gVirtualX->DrawLine(fId, fgHilightGC, 1, 1, fWidth-3, 1);
gVirtualX->DrawLine(fId, fgHilightGC, 1, 1, 1, fHeight-3);
gVirtualX->DrawLine(fId, fgShadowGC, 1, fHeight-2, fWidth-2, fHeight-2);
gVirtualX->DrawLine(fId, fgShadowGC, fWidth-2, fHeight-2, fWidth-2, 1);
gVirtualX->DrawLine(fId, fgBlackGC, 0, fHeight-1, fWidth-1, fHeight-1);
gVirtualX->DrawLine(fId, fgBlackGC, fWidth-1, fHeight-1, fWidth-1, 0);
if (fPic) {
int x = (fWidth - fPic->GetWidth()) >> 1;
int y = (fHeight - fPic->GetHeight()) >> 1;
fPic->Draw(fId, fgBckgndGC, x, y); // 2, 2
}
break;
default:
break;
}
}
//______________________________________________________________________________
TGScrollBar::~TGScrollBar()
{
// Delete a scrollbar (either horizontal or vertical).
delete fHead;
delete fTail;
delete fSlider;
if (fHeadPic) fClient->FreePicture(fHeadPic);
if (fTailPic) fClient->FreePicture(fTailPic);
if (fRepeat) { delete fRepeat; fRepeat = 0; }
}
//______________________________________________________________________________
Bool_t TGScrollBar::HandleTimer(TTimer *t)
{
// Handle repeat timer for horizontal or vertical scrollbar. Every time
// timer times out we move slider.
// shorten time out time to 50 milli seconds
t->SetTime(50);
Window_t dum1, dum2;
Event_t ev;
ev.fType = kButtonPress;
ev.fUser[0] = fSubw;
gVirtualX->QueryPointer(fId, dum1, dum2, ev.fXRoot, ev.fYRoot, ev.fX, ev.fY,
ev.fState);
HandleButton(&ev);
return kTRUE;
}
//______________________________________________________________________________
TGHScrollBar::TGHScrollBar(const TGWindow *p, UInt_t w, UInt_t h,
UInt_t options, ULong_t back) :
TGScrollBar(p, w, h, options, back)
{
// Create a horizontal scrollbar widget.
fHeadPic = fClient->GetPicture("arrow_left.xpm");
fTailPic = fClient->GetPicture("arrow_right.xpm");
if (!fHeadPic || !fTailPic)
Error("TGHScrollBar", "arrow_*.xpm not found");
fHead = new TGScrollBarElement(this, fHeadPic, fgScrollBarWidth, fgScrollBarWidth,
kRaisedFrame);
fTail = new TGScrollBarElement(this, fTailPic, fgScrollBarWidth, fgScrollBarWidth,
kRaisedFrame);
fSlider = new TGScrollBarElement(this, 0, fgScrollBarWidth, 50,
kRaisedFrame);
gVirtualX->GrabButton(fId, kButton1, kAnyModifier, kButtonPressMask |
kButtonReleaseMask | kPointerMotionMask, kNone, kNone);
fDragging = kFALSE;
fX0 = fY0 = (fgScrollBarWidth = TMath::Max(fgScrollBarWidth, 5));
fPos = 0;
fRange = TMath::Max((Int_t) w - (fgScrollBarWidth << 1), 1);
fPsize = fRange >> 1;
fSliderSize = 50;
fSliderRange = 1;
}
//______________________________________________________________________________
void TGHScrollBar::Layout()
{
// Layout and move horizontal scrollbar components.
// Should also recalculate the slider size and range, etc.
fHead->MoveResize(0, 0, fgScrollBarWidth, fgScrollBarWidth);
fTail->MoveResize(fWidth-fgScrollBarWidth, 0, fgScrollBarWidth, fgScrollBarWidth);
fSlider->MoveResize(fX0, 0, 50, fgScrollBarWidth);
}
//______________________________________________________________________________
Bool_t TGHScrollBar::HandleButton(Event_t *event)
{
// Handle a mouse button event in a horizontal scrolbar.
if (event->fType == kButtonPress) {
// fUser[0] contains the subwindow (child) in which the event occured
// (see GX11Gui.cxx)
Window_t subw = (Window_t)event->fUser[0];
if (subw == fSlider->GetId()) {
fXp = event->fX - fX0;
fYp = event->fY - fY0;
fDragging = kTRUE;
} else {
if (!fRepeat)
fRepeat = new TSBRepeatTimer(this, 400); // 500
fRepeat->Reset();
gSystem->AddTimer(fRepeat);
fSubw = subw;
if (subw == fHead->GetId()) {
fHead->SetState(kButtonDown);
fPos--;
} else if (subw == fTail->GetId()) {
fTail->SetState(kButtonDown);
fPos++;
} else if (event->fX > fgScrollBarWidth && event->fX < fX0)
fPos -= fPsize;
else if (event->fX > fX0+fSliderSize && event->fX < (Int_t)fWidth-fgScrollBarWidth)
fPos += fPsize;
fPos = TMath::Max(fPos, 0);
fPos = TMath::Min(fPos, fRange-fPsize);
fX0 = fgScrollBarWidth + fPos * fSliderRange / TMath::Max(fRange-fPsize, 1);
fX0 = TMath::Max(fX0, fgScrollBarWidth);
fX0 = TMath::Min(fX0, fgScrollBarWidth + fSliderRange);
fSlider->Move(fX0, 0);
SendMessage(fMsgWindow, MK_MSG(kC_HSCROLL, kSB_SLIDERTRACK), fPos, 0);
}
// last argument kFALSE forces all specified events to this window
gVirtualX->GrabPointer(fId, kButtonPressMask | kButtonReleaseMask |
kPointerMotionMask, kNone, kNone,
kTRUE, kFALSE);
} else {
fHead->SetState(kButtonUp);
fTail->SetState(kButtonUp);
if (fRepeat) {
fRepeat->Remove();
fRepeat->SetTime(400); // might have been shortened in HandleTimer()
}
fDragging = kFALSE;
fPos = TMath::Max(fPos, 0);
fPos = TMath::Min(fPos, fRange-fPsize);
SendMessage(fMsgWindow, MK_MSG(kC_HSCROLL, kSB_SLIDERPOS), fPos, 0);
gVirtualX->GrabPointer(0, 0, 0, 0, kFALSE); // ungrab pointer
}
return kTRUE;
}
//______________________________________________________________________________
Bool_t TGHScrollBar::HandleMotion(Event_t *event)
{
// Handle mouse motion event in a horizontal scrollbar.
if (fDragging) {
fX0 = event->fX - fXp;
fY0 = event->fY - fYp;
fX0 = TMath::Max(fX0, fgScrollBarWidth);
fX0 = TMath::Min(fX0, fgScrollBarWidth + fSliderRange);
fSlider->Move(fX0, 0);
fPos = (fX0 - fgScrollBarWidth) * (fRange-fPsize) / fSliderRange;
fPos = TMath::Max(fPos, 0);
fPos = TMath::Min(fPos, fRange-fPsize);
SendMessage(fMsgWindow, MK_MSG(kC_HSCROLL, kSB_SLIDERTRACK), fPos, 0);
}
return kTRUE;
}
//______________________________________________________________________________
void TGHScrollBar::SetRange(Int_t range, Int_t page_size)
{
// Set range of horizontal scrollbar.
fRange = TMath::Max(range, 1);
fPsize = TMath::Max(page_size, 0);
fSliderSize = TMath::Max(fPsize * (fWidth - (fgScrollBarWidth << 1)) /
fRange, (UInt_t) 6);
fSliderSize = TMath::Min((UInt_t)fSliderSize, fWidth - (fgScrollBarWidth << 1));
fSliderRange = TMath::Max(fWidth - (fgScrollBarWidth << 1) - fSliderSize,
(UInt_t) 1);
fX0 = fgScrollBarWidth + fPos * fSliderRange / TMath::Max(fRange-fPsize, 1);
fX0 = TMath::Max(fX0, fgScrollBarWidth);
fX0 = TMath::Min(fX0, fgScrollBarWidth + fSliderRange);
fSlider->MoveResize(fX0, 0, fSliderSize, fgScrollBarWidth);
// fPos = (fX0 - fgScrollBarWidth) * (fRange-fPsize) / fSliderRange;
fPos = TMath::Max(fPos, 0);
fPos = TMath::Min(fPos, fRange-fPsize);
SendMessage(fMsgWindow, MK_MSG(kC_HSCROLL, kSB_SLIDERPOS), fPos, 0);
}
//______________________________________________________________________________
void TGHScrollBar::SetPosition(Int_t pos)
{
// Set logical slider position of horizontal scrollbar.
fPos = TMath::Max(pos, 0);
fPos = TMath::Min(pos, fRange-fPsize);
fX0 = fgScrollBarWidth + fPos * fSliderRange / TMath::Max(fRange-fPsize, 1);
fX0 = TMath::Max(fX0, fgScrollBarWidth);
fX0 = TMath::Min(fX0, fgScrollBarWidth + fSliderRange);
fSlider->MoveResize(fX0, 0, fSliderSize, fgScrollBarWidth);
SendMessage(fMsgWindow, MK_MSG(kC_HSCROLL, kSB_SLIDERPOS), fPos, 0);
}
//______________________________________________________________________________
TGVScrollBar::TGVScrollBar(const TGWindow *p, UInt_t w, UInt_t h,
UInt_t options, ULong_t back) :
TGScrollBar(p, w, h, options, back)
{
// Create a vertical scrollbar.
fHeadPic = fClient->GetPicture("arrow_up.xpm");
fTailPic = fClient->GetPicture("arrow_down.xpm");
if (!fHeadPic || !fTailPic)
Error("TGHScrollBar", "arrow_*.xpm not found");
fHead = new TGScrollBarElement(this, fHeadPic, fgScrollBarWidth, fgScrollBarWidth,
kRaisedFrame);
fTail = new TGScrollBarElement(this, fTailPic, fgScrollBarWidth, fgScrollBarWidth,
kRaisedFrame);
fSlider = new TGScrollBarElement(this, 0, fgScrollBarWidth, 50,
kRaisedFrame);
gVirtualX->GrabButton(fId, kButton1, kAnyModifier, kButtonPressMask |
kButtonReleaseMask | kPointerMotionMask, kNone, kNone);
fDragging = kFALSE;
fX0 = fY0 = (fgScrollBarWidth = TMath::Max(fgScrollBarWidth, 5));
fPos = 0;
fRange = TMath::Max((Int_t) h - (fgScrollBarWidth << 1), 1);
fPsize = fRange >> 1;
fSliderSize = 50;
fSliderRange = 1;
}
//______________________________________________________________________________
void TGVScrollBar::Layout()
{
// Layout and move vertical scrollbar components.
// Should recalculate fSliderSize, fSliderRange, fX0, fY0, etc. too...
fHead->MoveResize(0, 0, fgScrollBarWidth, fgScrollBarWidth);
fTail->MoveResize(0, fHeight-fgScrollBarWidth, fgScrollBarWidth, fgScrollBarWidth);
fSlider->MoveResize(0, fY0, fgScrollBarWidth, 50);
}
//______________________________________________________________________________
Bool_t TGVScrollBar::HandleButton(Event_t *event)
{
// Handle mouse button event in vertical scrollbar.
if (event->fType == kButtonPress) {
// fUser[0] contains the subwindow (child) in which the event occured
// (see GX11Gui.cxx)
Window_t subw = (Window_t)event->fUser[0];
if (subw == fSlider->GetId()) {
fXp = event->fX - fX0;
fYp = event->fY - fY0;
fDragging = kTRUE;
} else {
if (!fRepeat)
fRepeat = new TSBRepeatTimer(this, 400); // 500
fRepeat->Reset();
gSystem->AddTimer(fRepeat);
fSubw = subw;
if (subw == fHead->GetId()) {
fHead->SetState(kButtonDown);
fPos--;
} else if (subw == fTail->GetId()) {
fTail->SetState(kButtonDown);
fPos++;
} else if (event->fY > fgScrollBarWidth && event->fY < fY0)
fPos -= fPsize;
else if (event->fY > fY0+fSliderSize && event->fY < (Int_t)fHeight-fgScrollBarWidth)
fPos += fPsize;
fPos = TMath::Max(fPos, 0);
fPos = TMath::Min(fPos, fRange-fPsize);
fY0 = fgScrollBarWidth + fPos * fSliderRange / TMath::Max(fRange-fPsize, 1);
fY0 = TMath::Max(fY0, fgScrollBarWidth);
fY0 = TMath::Min(fY0, fgScrollBarWidth + fSliderRange);
fSlider->Move(0, fY0);
SendMessage(fMsgWindow, MK_MSG(kC_VSCROLL, kSB_SLIDERTRACK), fPos, 0);
}
// last argument kFALSE forces all specified events to this window
gVirtualX->GrabPointer(fId, kButtonPressMask | kButtonReleaseMask |
kPointerMotionMask, kNone, kNone,
kTRUE, kFALSE);
} else {
fHead->SetState(kButtonUp);
fTail->SetState(kButtonUp);
if (fRepeat) {
fRepeat->Remove();
fRepeat->SetTime(400); // might have been shortened in HandleTimer()
}
fDragging = kFALSE;
fPos = TMath::Max(fPos, 0);
fPos = TMath::Min(fPos, fRange-fPsize);
SendMessage(fMsgWindow, MK_MSG(kC_VSCROLL, kSB_SLIDERPOS), fPos, 0);
gVirtualX->GrabPointer(0, 0, 0, 0, kFALSE); // ungrab pointer
}
return kTRUE;
}
//______________________________________________________________________________
Bool_t TGVScrollBar::HandleMotion(Event_t *event)
{
// Handle mouse motion in a vertical scrollbar.
if (fDragging) {
fX0 = event->fX - fXp;
fY0 = event->fY - fYp;
fY0 = TMath::Max(fY0, fgScrollBarWidth);
fY0 = TMath::Min(fY0, fgScrollBarWidth + fSliderRange);
fSlider->Move(0, fY0);
fPos = (fY0 - fgScrollBarWidth) * (fRange-fPsize) / fSliderRange;
fPos = TMath::Max(fPos, 0);
fPos = TMath::Min(fPos, fRange-fPsize);
SendMessage(fMsgWindow, MK_MSG(kC_VSCROLL, kSB_SLIDERTRACK), fPos, 0);
}
return kTRUE;
}
//______________________________________________________________________________
void TGVScrollBar::SetRange(Int_t range, Int_t page_size)
{
// Set range of vertical scrollbar.
fRange = TMath::Max(range, 1);
fPsize = TMath::Max(page_size, 0);
fSliderSize = TMath::Max(fPsize * (fHeight - (fgScrollBarWidth << 1)) /
fRange, (UInt_t) 6);
fSliderSize = TMath::Min((UInt_t)fSliderSize, fHeight - (fgScrollBarWidth << 1));
fSliderRange = TMath::Max(fHeight - (fgScrollBarWidth << 1) - fSliderSize,
(UInt_t)1);
fY0 = fgScrollBarWidth + fPos * fSliderRange / TMath::Max(fRange-fPsize, 1);
fY0 = TMath::Max(fY0, fgScrollBarWidth);
fY0 = TMath::Min(fY0, fgScrollBarWidth + fSliderRange);
fSlider->MoveResize(0, fY0, fgScrollBarWidth, fSliderSize);
// fPos = (fY0 - fgScrollBarWidth) * (fRange-fPsize) / fSliderRange;
fPos = TMath::Max(fPos, 0);
fPos = TMath::Min(fPos, fRange-fPsize);
SendMessage(fMsgWindow, MK_MSG(kC_VSCROLL, kSB_SLIDERPOS), fPos, 0);
}
//______________________________________________________________________________
void TGVScrollBar::SetPosition(Int_t pos)
{
// Set logical slider position of vertical scrollbar.
fPos = TMath::Max(pos, 0);
fPos = TMath::Min(pos, fRange-fPsize);
fY0 = fgScrollBarWidth + fPos * fSliderRange / TMath::Max(fRange-fPsize, 1);
fY0 = TMath::Max(fY0, fgScrollBarWidth);
fY0 = TMath::Min(fY0, fgScrollBarWidth + fSliderRange);
fSlider->MoveResize(0, fY0, fgScrollBarWidth, fSliderSize);
SendMessage(fMsgWindow, MK_MSG(kC_VSCROLL, kSB_SLIDERPOS), fPos, 0);
}
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