// @(#)root/g3d:$Name:  $:$Id: TTUBE.cxx,v 1.1.1.1 2000/05/16 17:00:43 rdm Exp $
// Author: Nenad Buncic   18/09/95

/*************************************************************************
 * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers.               *
 * All rights reserved.                                                  *
 *                                                                       *
 * For the licensing terms see $ROOTSYS/LICENSE.                         *
 * For the list of contributors see $ROOTSYS/README/CREDITS.             *
 *************************************************************************/

#include "TTUBE.h"
#include "TNode.h"
#include "TView.h"
#include "TVirtualPad.h"
#include "TVirtualGL.h"


ClassImp(TTUBE)

//______________________________________________________________________________
//  

// TUBE is a tube. It has 6 parameters: // // - name name of the shape // - title shape's title // - material (see TMaterial) // - rmin inside radius // - rmax outside radius // - dz half length in z //______________________________________________________________________________ TTUBE::TTUBE() { //*-*-*-*-*-*-*-*-*-*-*-*TUBE shape default constructor*-*-*-*-*-*-*-*-*-*-*-*-* //*-* ============================== fCoTab = 0; fSiTab = 0; fAspectRatio =1; } //______________________________________________________________________________ TTUBE::TTUBE(const char *name, const char *title, const char *material, Float_t rmin, Float_t rmax, Float_t dz,Float_t aspect) : TShape(name, title,material) { //*-*-*-*-*-*-*-*-*-*-*-*-*TUBE shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-* //*-* ============================= fRmin = rmin; fRmax = rmax; fDz = dz; fNdiv = 0; fCoTab = 0; fSiTab = 0; fAspectRatio = aspect; MakeTableOfCoSin(); } //______________________________________________________________________________ TTUBE::TTUBE(const char *name, const char *title, const char *material, Float_t rmax, Float_t dz) : TShape(name, title,material) { //*-*-*-*-*-*-*-*-*-*-*-*-*TUBE shape "simplified" constructor*-*-*-*-*-*-*-*-*-*-*-*-* //*-* =================================== fRmin = 0; fRmax = rmax; fDz = dz; fNdiv = 0; fCoTab = 0; fSiTab = 0; fAspectRatio = 1; MakeTableOfCoSin(); } //______________________________________________________________________________ void TTUBE::MakeTableOfCoSin() { const Double_t PI = TMath::ATan(1) * 4.0; const Double_t TWOPI =2*PI; Int_t j; Int_t n = GetNumberOfDivisions (); if (fCoTab) delete [] fCoTab; // Delete the old tab if any fCoTab = new Double_t [n]; if (!fCoTab ) { Error("MakeTableOfCoSin()","No cos table done"); return; } if (fSiTab) delete [] fSiTab; // Delete the old tab if any fSiTab = new Double_t [n]; if (!fSiTab ) { Error("MakeTableOfCoSin()","No sin table done"); return; } Double_t range = TWOPI; Double_t angstep = range/n; Double_t ph = 0; for (j = 0; j < n; j++) { ph = j*angstep; fCoTab[j] = TMath::Cos(ph); fSiTab[j] = TMath::Sin(ph); } } //______________________________________________________________________________ TTUBE::~TTUBE() { //*-*-*-*-*-*-*-*-*-*-*-*-*TUBE shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-* //*-* ============================= delete [] fCoTab; delete [] fSiTab; } //______________________________________________________________________________ Int_t TTUBE::DistancetoPrimitive(Int_t px, Int_t py) { //*-*-*-*-*-*-*-*Compute distance from point px,py to a TUBE*-*-*-*-*-*-* //*-* =========================================== //*-* //*-* Compute the closest distance of approach from point px,py to each //*-* computed outline point of the TUBE. //*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Int_t n = GetNumberOfDivisions(); Int_t numPoints = n*4; return ShapeDistancetoPrimitive(numPoints,px,py); } //______________________________________________________________________________ void TTUBE::Paint(Option_t *option) { //*-*-*-*-*-*-*-*Paint this 3-D shape with its current attributes*-*-*-*-*-*-*-* //*-* ================================================ Int_t i, j; Int_t n = GetNumberOfDivisions(); const Int_t numpoints = 4*n; //*-* Allocate memory for points *-* Float_t *points = new Float_t[3*numpoints]; if (!points) return; SetPoints(points); Bool_t rangeView = option && *option && strcmp(option,"range")==0 ? kTRUE : kFALSE; if (!rangeView && gPad->GetView3D()) PaintGLPoints(points); //== for (i = 0; i < numpoints; i++) //== gNode->Local2Master(&points[3*i],&points[3*i]); X3DBuffer *buff = new X3DBuffer; if (buff) { buff->numPoints = numpoints; if (strstr(option, "x3d")) buff->numSegs = n*8; else buff->numSegs = n*6; buff->numPolys = n*4; } //*-* Allocate memory for points *-* buff->points = points; Int_t c = ((GetLineColor() % 8) - 1) * 4; // Basic colors: 0, 1, ... 7 if (c < 0) c = 0; //*-* Allocate memory for segments *-* buff->segs = new Int_t[buff->numSegs*3]; if (buff->segs) { for (i = 0; i < 4; i++) { for (j = 0; j < n; j++) { buff->segs[(i*n+j)*3 ] = c; buff->segs[(i*n+j)*3+1] = i*n+j; buff->segs[(i*n+j)*3+2] = i*n+j+1; } buff->segs[(i*n+j-1)*3+2] = i*n; } for (i = 4; i < 6; i++) { for (j = 0; j < n; j++) { buff->segs[(i*n+j)*3 ] = c+1; buff->segs[(i*n+j)*3+1] = (i-4)*n+j; buff->segs[(i*n+j)*3+2] = (i-2)*n+j; } } if (strstr(option, "x3d")) { for (i = 6; i < 8; i++) { for (j = 0; j < n; j++) { buff->segs[(i*n+j)*3 ] = c; buff->segs[(i*n+j)*3+1] = 2*(i-6)*n+j; buff->segs[(i*n+j)*3+2] = (2*(i-6)+1)*n+j; } } } } //*-* Allocate memory for polygons *-* Int_t indx = 0; buff->polys = new Int_t[buff->numPolys*6]; if (buff->polys) { for (i = 0; i < 2; i++) { for (j = 0; j < n; j++) { indx = 6*(i*n+j); buff->polys[indx ] = c; buff->polys[indx+1] = 4; buff->polys[indx+2] = i*n+j; buff->polys[indx+3] = (4+i)*n+j; buff->polys[indx+4] = (2+i)*n+j; buff->polys[indx+5] = (4+i)*n+j+1; } buff->polys[indx+5] = (4+i)*n; } for (i = 2; i < 4; i++) { for (j = 0; j < n; j++) { indx = 6*(i*n+j); buff->polys[indx ] = c+(i-2)*2+1; buff->polys[indx+1] = 4; buff->polys[indx+2] = (i-2)*2*n+j; buff->polys[indx+3] = (4+i)*n+j; buff->polys[indx+4] = ((i-2)*2+1)*n+j; buff->polys[indx+5] = (4+i)*n+j+1; } buff->polys[indx+5] = (4+i)*n; } } //*-* Paint in the pad PaintShape(buff,rangeView); if (strstr(option, "x3d")) { if(buff && buff->points && buff->segs) FillX3DBuffer(buff); else { gSize3D.numPoints -= buff->numPoints; gSize3D.numSegs -= buff->numSegs; gSize3D.numPolys -= buff->numPolys; } } if (buff->points) delete [] buff->points; if (buff->segs) delete [] buff->segs; if (buff->polys) delete [] buff->polys; if (buff) delete buff; } //______________________________________________________________________________ void TTUBE::PaintGLPoints(Float_t *vertex) { //*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Paint BRIK via OpenGL *-*-*-*-*-*-*-*-*-*-*-*-* //*-* ===================== gVirtualGL->PaintCone(vertex,GetNumberOfDivisions(),2); } //______________________________________________________________________________ void TTUBE::SetNumberOfDivisions (Int_t ndiv) { //*-*-*-*-*Set number of divisions used to draw this tube*-*-*-*-*-*-*-*-*-*-* //*-* ============================================== fNdiv = ndiv; MakeTableOfCoSin(); } //______________________________________________________________________________ void TTUBE::SetPoints(Float_t *buff) { //*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create TUBE points*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* //*-* ================== Float_t dz; Int_t j, n; n = GetNumberOfDivisions(); dz = fDz; Int_t indx = 0; if (buff) { //*-* We've to checxk whether the table does exist and create it //*-* since fCoTab/fSiTab are not saved with any TShape::Streamer function if (!fCoTab) MakeTableOfCoSin(); for (j = 0; j < n; j++) { buff[indx+6*n] = buff[indx] = fRmin * fCoTab[j]; indx++; buff[indx+6*n] = buff[indx] = fAspectRatio*fRmin * fSiTab[j]; indx++; buff[indx+6*n] = dz; buff[indx] =-dz; indx++; } for (j = 0; j < n; j++) { buff[indx+6*n] = buff[indx] = fRmax * fCoTab[j]; indx++; buff[indx+6*n] = buff[indx] = fAspectRatio*fRmax * fSiTab[j]; indx++; buff[indx+6*n]= dz; buff[indx] =-dz; indx++; } } } //______________________________________________________________________________ void TTUBE::Sizeof3D() const { //*-*-*-*-*-*Return total X3D size of this shape with its attributes*-*-*-*-*-*-* //*-* ======================================================= Int_t n = GetNumberOfDivisions(); gSize3D.numPoints += n*4; gSize3D.numSegs += n*8; gSize3D.numPolys += n*4; } //______________________________________________________________________________ void TTUBE::Streamer(TBuffer &R__b) { // Stream an object of class TTUBE. UInt_t R__s, R__c; if (R__b.IsReading()) { Version_t R__v = R__b.ReadVersion(&R__s, &R__c); TShape::Streamer(R__b); R__b >> fRmin; R__b >> fRmax; R__b >> fDz; R__b >> fNdiv; if (R__v > 1) R__b >> fAspectRatio; //R__b.ReadArray(fSiTab); //R__b.ReadArray(fCoTab); R__b.CheckByteCount(R__s, R__c, TTUBE::IsA()); } else { R__c = R__b.WriteVersion(TTUBE::IsA(), kTRUE); TShape::Streamer(R__b); R__b << fRmin; R__b << fRmax; R__b << fDz; R__b << fNdiv; R__b << fAspectRatio; //R__b.WriteArray(fSiTab, __COUNTER__); //R__b.WriteArray(fCoTab, __COUNTER__); R__b.SetByteCount(R__c, kTRUE); } }


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