// @(#)root/base:$Name: $:$Id: TVirtualX.cxx,v 1.1.1.1 2000/05/16 17:00:39 rdm Exp $
// Author: Fons Rademakers 3/12/95
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
//////////////////////////////////////////////////////////////////////////
// //
// TVirtualX //
// //
// Semi-Abstract base class defining a generic interface to the //
// underlying, low level, graphics system (X11, Win32, MacOS). //
// An instance of TVirtualX itself defines a batch interface to the //
// graphics system. //
// //
//////////////////////////////////////////////////////////////////////////
#include "TVirtualX.h"
#include "TString.h"
Atom_t gWM_DELETE_WINDOW;
Atom_t gMOTIF_WM_HINTS;
Atom_t gROOT_MESSAGE;
TVirtualX *gVirtualX; //Global pointer to the current graphics interface
TVirtualX *gGXBatch; //Global pointer to batch graphics interface
ClassImp(TVirtualX)
//______________________________________________________________________________
TVirtualX::TVirtualX(const char *name, const char *title) : TNamed(name, title),
TAttLine(1,1,1),TAttFill(1,1),TAttText(11,0,1,62,0.01), TAttMarker(1,1,1)
{
// Ctor of ABC
}
//______________________________________________________________________________
void TVirtualX::GetWindowAttributes(Window_t, WindowAttributes_t &attr)
{
// Set WindowAttributes_t structure to defaults.
attr.fX = attr.fY = 0;
attr.fWidth = attr.fHeight = 0;
attr.fVisual = 0;
attr.fMapState = kIsUnmapped;
attr.fScreen = 0;
}
//______________________________________________________________________________
Bool_t TVirtualX::ParseColor(Colormap_t, const char *, ColorStruct_t &color)
{
// Set ColorStruct_t structure to default. Let system think we could
// parse color.
color.fPixel = 0;
color.fRed = 0;
color.fGreen = 0;
color.fBlue = 0;
color.fMask = kDoRed | kDoGreen | kDoBlue;
return kTRUE;
}
//______________________________________________________________________________
Bool_t TVirtualX::AllocColor(Colormap_t, ColorStruct_t &color)
{
// Set pixel value. Let system think we could alocate color.
color.fPixel = 0;
return kTRUE;
}
//______________________________________________________________________________
void TVirtualX::QueryColor(Colormap_t, ColorStruct_t &color)
{
// Set color components to default.
color.fRed = color.fGreen = color.fBlue = 0;
}
//______________________________________________________________________________
void TVirtualX::NextEvent(Event_t &event)
{
// Set to default event. This method however, should never be called.
event.fType = kButtonPress;
event.fWindow = 0;
event.fTime = 0;
event.fX = 0;
event.fY = 0;
event.fXRoot = 0;
event.fYRoot = 0;
event.fState = 0;
event.fCode = 0;
event.fWidth = 0;
event.fHeight = 0;
event.fCount = 0;
}
//______________________________________________________________________________
void TVirtualX::GetPasteBuffer(Window_t, Atom_t, TString &text, Int_t &nchar, Bool_t)
{
// Get paste buffer. By default always empty.
text = "";
nchar = 0;
}
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