public:
TTRAP TTRAP() TTRAP TTRAP(const char* name, const char* title, const char* material, Float_t dz, Float_t theta, Float_t phi, Float_t h1, Float_t bl1, Float_t tl1, Float_t alpha1, Float_t h2, Float_t bl2, Float_t tl2, Float_t alpha2) TTRAP TTRAP(TTRAP&) virtual void ~TTRAP() static TClass* Class() virtual Float_t GetAlpha1() virtual Float_t GetAlpha2() virtual Float_t GetBl1() virtual Float_t GetBl2() virtual Float_t GetH1() virtual Float_t GetH2() virtual Float_t GetTl1() virtual Float_t GetTl2() virtual TClass* IsA() const virtual void SetPoints(Float_t* buff) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b)Data Members
protected:
Float_t fH1 half length in y at low z Float_t fBl1 half length in x at low z and y low edge Float_t fTl1 half length in x at low z and y high edge Float_t fAlpha1 angle w.r.t. the y axis Float_t fH2 half length in y at high z Float_t fBl2 half length in x at high z and y low edge Float_t fTl2 half length in x at high z and y high edge Float_t fAlpha2 angle w.r.t. the y axis
TRAP is a general trapezoid. The faces perpendicular to z are trapezia and their centres are not necessarily on a line parallel to the z axis. This shape has 14 parameters. - name name of the shape - title shape's title - material (see TMaterial) - dz half-length along the z axis - theta polar angle of the line joining the centre of the face at -DZ to the centre of the one at +DZ - phi azimuthal angle of the line joining the centre of the face at -DZ to the centre of the one at +DZ - h1 half-length along y of the face at -DZ - bl1 half-length along x of the side at -H1 in y of the face at -DZ in z - tl1 half-length along x of the side at +H1 in y of the face at -DZ in z - alpha1 angle with respect to the y axis from the centre of the side at -H1 in y to the centre of the side at +H1 in y of the face at -DZ in z - h2 half-length along y of the face at +DZ - bl2 half-length along x of the side at -H2 in y of the face at +DZ in z - tl2 half-length along x of the side at +H2 in y of the face at +DZ in z - alpha2 angle with respect to the y axis from the centre of the side at -H2 in y to the centre of the side at +H2 in y of the face at +DZ in z
*-*-*-*-*-*-*-*-*-*-*-*-*TRAP shape default constructor*-*-*-*-*-*-*-*-*-*-*-* *-* ==============================
*-*-*-*-*-*-*-*-*-*-*-*-*TRAP shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*TRAP shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create TRAP points*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-* ==================
Float_t GetH1() Float_t GetBl1() Float_t GetTl1() Float_t GetAlpha1() Float_t GetH2() Float_t GetBl2() Float_t GetTl2() Float_t GetAlpha2() TClass* Class() TClass* IsA() const void ShowMembers(TMemberInspector& insp, char* parent) void Streamer(TBuffer& b) TTRAP TTRAP(TTRAP&)